Notices by jesu (jesu@pl.kotobank.ch)
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jesu (jesu@pl.kotobank.ch)'s status on Friday, 04-Oct-2024 16:14:48 JST jesu @p This would seem to help that, as unneeded data wouldn't be fetched..? Helps to purge old posts too -
jesu (jesu@pl.kotobank.ch)'s status on Friday, 04-Oct-2024 15:37:01 JST jesu @p :) Idk, wondering about stereophonic which has 4 active users and 2k accounts... seems a waste–also the KJV post.. The servers spend 99.95% of resources essentially harvesting data lol
Yeah, it would severely interfere with federation... I wouldn't know much about the ability for these servers to talk to each other to verify spam filters/greylists but it seems useful to build networks of trust since fedi servers and mutuals are usually tightly connected (usually)... -
jesu (jesu@pl.kotobank.ch)'s status on Friday, 04-Oct-2024 15:36:56 JST jesu I thought of this a number of months ago, and I wonder, if server softwares would be somehow able to stop fetching posts for a dead account that lingers (until they log in) it would probably save quite a bit of resources (disk/ram/cpu), and it would also probably help with reducing overall network load... It loads so many posts from people following users, and also related activities from friends of friends.....
Say, 50 people are on an instance, and they all follow 100 people avg., this would mean 5000 users are being followed on that instance. This is acceptable for a 5$ vps, but if it's something like mastodon.social, it's very bad.. The accounts aren't used for many years at times, yet the softwares all waste resources and fetch posts which might never be seen. If mastodon.social has 2 million users, and only 250 thousand are actually active, that results in 85% of users being dead accounts, and the entire idea of fedi is "host it yourself" so why shouldn't we lessen the cost and reduce the resource usage.. It wouldn't only be good for resources, it would also be good for network effects when a buggy post comes into play, crashing servers, or an exploit shows up--it won't be passed around as much..
I also wonder about domain greylisting for keeping spam away... Not that it would get rid of spam completely, but if an instance had a new peer that had never been seen before, it might make sense to put federating with them "on-hold" until it could be verified someway. I am thinking something like verifying that "friends" and maybe "friends of friends," on existing peers could be a verification source.. maybe a manual verification button could be used... Send a "federation request" maybe? Both toggleable, one or the other on, or both off or on...
If someone wanted to make a spam network, or spam instance, it may take a few days or a week or two to get through to someone.. A legitimate new instance might have to fight to federate.. but once they do, they would propagate more normally after 5-20 servers are connected due to network effects of friends of friends...
Not too sure about the greylist, maybe it could simply check the life of the instance *from* related servers or so... don't know.... I hope spam doesn't become a problem here... I'm thinking of ways to increase the difficulty of spam cannons federating widely... Increase the difficulty of servers being bad and they might waste time and money on domains and servers and setup for nothing. -
jesu (jesu@pl.kotobank.ch)'s status on Friday, 04-Oct-2024 15:36:55 JST jesu cc @p hope this is coherent and I would like your thoughts, if you don't mind... -
jesu (jesu@pl.kotobank.ch)'s status on Monday, 30-Sep-2024 14:53:50 JST jesu @kasdeya @kitsunecafe @lispi314 as for the OP, Jim Jarmusch has nothing to do with the ADHD-fueled and corporate minded economy of video games, a game doesn't stay relevant for more than 6 months, a year or two if they're lucky. Games as Art died with the PS2 era IMO, picked up again with indies on XBL and Steam, and died another vicious and lonely death in the steamroll of an always bigger-better-stronger, higher-polygon-count, AI driven present-future of video games. People claim SMB on SNES was the pinnacle of games, but that wasn't even the best game of that era, sadly the most Games as Art game is probably ICO but everyone plays SotC and thinks "cool, artsy, but what's it about?" and pisses off. -
jesu (jesu@pl.kotobank.ch)'s status on Monday, 30-Sep-2024 14:53:28 JST jesu @lispi314 @kasdeya @kitsunecafe another cognitohazard: "just let people enjoy corporophagia, it's not hurting anyone"
yet another cognitohazard: "it's all relative, man, all of it is subjective, it's a matter of taste, there's no such thing as good or bad" -
jesu (jesu@pl.kotobank.ch)'s status on Monday, 30-Sep-2024 14:53:15 JST jesu @lispi314 @kasdeya @kitsunecafe this quote is so perverse, wrong, artistically fraudulent, deranged, such a fragrant thievery of the spirituality and language of the heart that it is a bastardization of the creative process turning it into a fasicimile of nothing itself, uselessly braindead, hopelessly lazy, nothing can come from such an """""artistic""""" """""""ideological bent"""""", neurosis of the soul, beyond plagarism it pretends plagarism is cool and hip, worse than a waste of words it's a cognitohazard so blatanly perverse and deranged that even the mkultra and population/culture control schemes and schemers of the cultural and literal eugenics eras (plural) can get behind them. -
jesu (jesu@pl.kotobank.ch)'s status on Saturday, 17-Aug-2024 15:57:30 JST jesu @prettygood @Tony ;_; tolerable is overstating it... I'd rather spend the same as for a 24 pack of miller on a better 4 pack or 6 pack of some stout or red ale... get a miller high life if you like miller though... -
jesu (jesu@pl.kotobank.ch)'s status on Thursday, 15-Aug-2024 17:54:32 JST jesu @p @sun I only believe things fact checked by 🦅 True American Patriots 🦅 -
jesu (jesu@pl.kotobank.ch)'s status on Wednesday, 14-Aug-2024 17:40:18 JST jesu @p sleep is for the weak, drink rockstar juiced mixed with cough syrup and chill for days, shoot a b52 and max out -
jesu (jesu@pl.kotobank.ch)'s status on Sunday, 21-Jul-2024 23:07:18 JST jesu @p @11112011 @dcc @dick @Terry @j @Forestofenchantment @pernia @Doll @Frank @Sui @DiamondMind @Waerloga @thebitchisback @0 @pwm @syzygy @ins0mniak @DigitalCheese @threat @thatguyoverthere ariba ariba! cayete gringo! taco burrito! let's go down to the bar and watch the dbz kai finale! -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:43:44 JST jesu @phnt @mint I suppose my next question would be "would this be beneficial?" and mint and lain thought not, but I keep seeing queues getting bogged up and I'm curious what it could be -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:40:43 JST jesu @mint well, now I know this is a pipe dream, because mastodon will never do anything good and this heavily relies on cooperation.
It'd be very very very nice to say "hey, this user has been inactive for 3 months, stop sending statuses to them." I can't imagine how many resources are wasted on this with mastodon.social alone -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:36:52 JST jesu @i @mint @phnt that's why I'm thinking "can I just lie and say this inactive account that has been inactive is deactivated when it's not? would *actually* deactivating it work? -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:36:44 JST jesu @i @phnt @mint I want the follow relationship, but a "pause"... pipe dream, is what it sounds like -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:36:43 JST jesu thank you @i , @mint , @phnt , for answering and discussing this -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:35:51 JST jesu @mint my idea was "tell other servers that the account is deactivated" but I have no idea how masto or misskey respond to that -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:35:50 JST jesu @phnt @mint > Misskey and maybe Mastodon also unfollow every user the deactivated account followed.
So if I deactivated this account other people would be force-unfollowed on misskey and masto? -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:35:47 JST jesu @phnt @mint On pleroma follows and followers are retained for a deactivated account, which is good I think -
jesu (jesu@pl.kotobank.ch)'s status on Tuesday, 02-Jul-2024 20:35:46 JST jesu @phnt @mint In short "is there any way to stop servers from sending activities to inactive accounts?"