Notices by 獣耳会社wan (wan@poa.st), page 8
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Shindou 7 earthquake just hit the middle of Japan's north-western coastline. Tsunami alerts have just been upgraded to "large tsunami approaching".
Immediate and urgent evacuation order in effect: 「津波!避難!」
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@coolboymew It might be useful to consider how different players choose to bang their heads against different types of game, mechanic groups, or types of play, versus ones they could but choose not to, or do but then regret.
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@coolboymew It used to be that when you heard someone start with "video games help hand-eye coordination", it signaled that they were trying to classify them as something didactic, so that the games could then be judged on what they "taught" or "trained" – which meant you were about to hear about the effects of the lurid violence they invited the player to "participate" in.
If you believe that the purpose and value of video games is in their training of hand-eye coordination, problem solving, or other "skills", then adjustable difficulties would indeed be a terrible blow to their usefulness.
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@coolboymew It's less about (not) being "owed" something – a framing that makes sense only from the perspective of a consumer – and more about what the maker chooses to provide, how, to whom, and why.
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@coolboymew The main use I see is in games that include different types of play that do not depend on each other, where a given player finds some types of play satisfying and others unsatisfying. There's no such thing as a game for everyone, so adjusting difficulty in these cases allows different players to get what they want.
The usual example is a player who might enjoy the interactive exploration of an open world but not care for, say, a third-person shooter component. Keeping the shooter component difficult does not offer that player any reward for mastery because they are not interested in it in the first place. To them, it is merely an obstacle in the way of what they're really there for.
The opposite applies in the case of a player who really likes the way the game does third-person shootery; they're practiced and skilled in it and want to be pushed, so turning the difficulty up adjusts the game to the point where they feel challenged.
The argument can also be inverted: Why should ordinarily skilled players not play on the hardest difficulty available, since they too will end up having more game? Why should XCOM not always be played in Iron Man mode on hardest difficulty, and the Touhou series not always played on Lunatic?
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@Ottovonshitpost @YeetLibs
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@Hoss @ChristiJunior @caekislove @AmericanChampion @Moon @coolboymew Remorse has nothing to do with it; being the fun police simply satisfies their need for power and cruelty far more efficiently than trolling ever could.
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@coolboymew Always has been.
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@Groomschild @poopernova @LoliHat "Cirno"
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@bronze @MoeBritannica A panty-clad furry upskirt shot and a picture of a botched circumcision, it seems. Also a topless catgirl having a midnight snack by Merunyaa at github.com/Alex313031/thorium/blob/9d27771cb8e683de92f27979cf80a9f49fcdac43/src/chrome/app/theme/default_100_percent/chromium/catgirl_fridge.png
>he used a downscaled booru sample instead of the full-res image
:shiro_smug5:
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@DrRyanSkelton @Meemoo One plate of spaghetti away from perfection.
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@WashedOutGundamPilot haha
yeah
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Having a month.
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@TexOffender @WoodshopHandman
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@WoodshopHandman @TexOffender The horse anus is a marvel of evolutionary biology.
Like most mammals, rhythmic contractions of a horse's bowels move the feces up to the end of the gut to be expelled.
What sets the horse anus apart is the bafflingly complex autonomic motion of 4 muscular rings which function like a spherical guillotine.
As the feces is squeezed out, the rings expand and the outermost ring is retracted into an interior skin-fold resembling the human foreskin, leaving an interstitial tissue fold to open air. The two inner rings then contract and push apart, severing the horse feces cleanly, allowing it to drop free as the outer ring folds back through the interstitial flap, creating an intrinsic wiping motion with the fourth ring as it contracts back into the horse's rectum.
This advanced biological mechanism is so effective that many industrial companies have copied Nature's design for self-cleaning viscous liquid dispensers housed within complex machinery.
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@Giganova8 GMM
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@Zerglingman @MK2boogaloo @SuperSnekFriend STANDING ON MY FEET
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DONNING MAIL AND TOUCHING TAILS
RT: https://poa.st/objects/bdc44662-cadb-472c-ae0e-04cc90015804
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@ChristiJunior @Rasterman Pyra titmogs almost everyone, to be fair.
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@William_The_Dragonborn @supersid333 @SuperSnekFriend holy FUCK that is CUTE my HEART is UNDER ATTACK
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