Notices by FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club), page 3
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FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:44:14 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass @coolboymew I've already done a max level run of this version once before, though the stat growth was different that time around (naming your character "Asshole" causes the game to favor Strength and Max HP. The implications of that are... humorous). -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:36:39 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass @coolboymew With the way stat growth has been so far, it's probably not high enough... unless I lean on my magic a lot.. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:28 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass If you talk to a few of the NPCs in Rimuldar, a few of them might have mentioned that going too far south of town is basically suicide because some of the monsters are particularly ferocious... well, aside from Goldman bringing the house down on you with the force of a falling bulldozer, the townsfolk were talking about this guy.
At our currently level, the Wyvern isn't that much of a threat, but its damage output is deceptively random - it can go from dealing 1 point of damage to suddenly ripping 10 points out of you, and it's not even a critical hit. Its standard damage values can vary THAT much... at a lower level, Wyverns would poke so many holes in you, you'd need a trypophobia warning put in place before anyone could take a look at you. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:22 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Got another level~
That's a grand total of four levels in one day - not as many as last time, but that's to be expected as EXP caps get higher. I'm gonna have to wrap this up real soon, but I'm feeling lucky... gonna check in with Kin Lorik and make one more go at the Green Dragon. If we can't kill it at this level, we can at least put a noticeable dent in it to give us a benchmark. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:21 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass BY THE SKIN OF MY GODDAMNED TEETH -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:20 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Ha, the tougher monsters are starting run away now that I've killed a Green Dragon... you might wondering why I'm not taking the Princess back to the castle - you'll see. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:13 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass I couldn't have picked a better moment to end a DQ1/DW1 session on if I fucking tried.
Slain the Green Dragon (and earned the title of Dragon Slayer-- wait, that's a different franchise), rescued the Princess (like any good hero would), may or may not have banged her like a snare drum at an Inn (twice), got the King forever in our debt (we're totally getting a kingdom of our own to rule), partially set the stage for the sequel (there's still much left to do), and we got a nice little item out of the whole ordeal that'll probably be quite handy to have around for the rest of the game... but that's for tomorrow. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:12 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Meet the locals - our first newcomer is this Knight, who can cast Stopspell (with about as much success as the WolfLord) and can dish out 20 points of damage in a single hit.
If you have access to Fairy Water or can cast Repel, you should probably do that - weeding out the weaker encounters makes it easier for you reserve more of your HP and Heal magic for tougher monsters like Knights and... other "things" in the region. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:11 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass At the end of the last session, Gwaelin gave us her Love -a Princess's passion so powerful, it physically manifested as an item- and it's actually rather useful.
Using it away from the castle, Gwaelin will contact you telepathically to tell you how far away you are (using exact coordinates), and she'll also tell you how many more EXP you need for the next level - we officially no longer have to visit with King Lorik for that information (but Gwaelin can't write in the Imperial Scrolls of Honor, for whatever reason). -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:04 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass First level of the day... Max MP shot up by a decent margin, but I'm not so sure about the rest of my stats - maybe I shouldn't try that thing I was thinking of doing right away.
Depending on how this affects my total damage output, I may be able to handle EXP grinding out in that desert now. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:04 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Demon Knights are a sin against human decency and humanity in general - that is all. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:34:00 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass ADVISORY: Don't be an idiot like me (that's my job - I'm quite the professional).
Upgrade your damn Hand Axe to a Broad Sword ASAP, and maybe your grinding will go by quicker than mine did, because my dumb ass completely forgot to do that even though I could've afforded it yesterday. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:33:57 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Warped back to Tintagel Castle - decided to go back to Garin's Grave and try again to claim the prize being kept there.
With new stats, the Broad Sword, and a decent amount of luck with enemy encounters, we got the goods... now let's see how much EXP we can accumulate on the way out, hopefully without dying (I've got my Outside spell on standby in case things go off the rails). -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:33:54 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass THIS BASTARD...
...Wraith Knight was the monster that sent me running out of here the first time. I wasn't prepared for the kinds of shenanigans this advanced form of Wraith could do. Aside from higher stats and a tendency to cast Heal a bit more frequently, this guy likes to get the drop on you with surprise attacks more than any other monster in Garin's Grave, and that can put a lot of strain on your resources for healing (be it magic or herbs) due to just how frequent it can get. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:33:54 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Here's a monster I didn't encounter on my first trip down the Grave's maze - the DruinLord... a Lord of the Druins, I guess. What makes it different from a normal Druin aside from colors and (presumably) stats? I have no idea - killed the fucker before it actually got to do anything. I'm guessing it casts Stopspell like the WolfLords and DrollMagi do. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:33:53 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass So, what exactly was in Garin's Grave that we were looking for? Well, we found two things - one was a Cursed Belt that, if worn, keeps you from being able to enter Tintagel Castle, and that's not good, so selling it for gold (like I did) is the better option.
The other item -the one we were actually directed to find- is the Silver Harp. You play it on the overworld and it summons a random monster for you to fight (in this instance, a Scorpion, but it can call up other things too). You can get into random battles without even having to take a step anymore! Neat, right? ...well, that's if you prefer your monster selection to be rather limited, because it only seems to call up stuff that's significantly weaker than you. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:33:52 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass The Silver Harp can only have its effect happen on the overworld, so playing it in caves does nothing... that said, the map has plenty of places you could play the harp on, and it can result in quite a few oddities...
We're fighting the basic Slime in Goldman territory - that doesn't happen naturally.
The chances of you ever summoning a Goldman (or other strong enemies to grind) with the Silver Harp are extremely low, if not outright impossible (at least in this version of the game - this might have changed in remakes), so the Silver Harp is basically useless outside of being a silly trinket. It IS a quest item, though, so we eventually gotta hand it over to the NPC that asked for it, otherwise we're not really getting anywhere. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:33:51 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Returning back across the eastern swamp cave, avoiding the Green Dragon's den, head to Kol - we're gonna go ahead and turn in that Silver Harp since we really don't have that much use for it.
Starting at Kol, look to the southwest for a narrow pathway of trees cutting through the mountains. Follow that path west, then north until you reach a grassy clearing at the tip of a peninsula. You'll find this old guy waiting for the harp - he'll specifically ask for it if you come here without it. Claim the Staff of Rain and, together with the Stones of Sunlight that you should've found if you went back to Tintagel with a Magic Key and opened the path to the castle's basement, you'll have two of three pieces needed to open the way to the final area (which we DEFINITELY aren't ready to visit yet - we still have stuff to find elsewhere). -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:33:44 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Knock knock!
Who's there?
Round.
Round who?
ROUND TWO, YOU REPUGNANT REPTILE. -
FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass (daphailwhale@shitposter.club)'s status on Monday, 11-Mar-2024 04:33:40 JST FailureBiWinning, Keeper of Incredibly Irritating Parrot Grass Princess Gwaelin was my first video game waifu, not because I actually had any real affection for her, but because I wasn't allowed to say "no."
A few decades of hindsight later, plus a glance at the translated Japanese script, along with messing around in the sequels (and maybe eyeballing a bit of her more voluptuous fanart from time to time)... "no" was both canonically and objectively the wrong answer.