@MoeBritannica Well, yes, we shouldn't've helped Jewcraine, but at the same time, we shouldn't help the false Israel either. Neither of 'em are our problem.
@YeetLibs Firstly, Troons and dragfags would /never/ defend churches. They'd only defend satanist establishments.
And on the contrary, Jewcraine has been persecuting Orthodox Christians very relentlessly, closing down churches and shutting down monasteries, imprisoning the faithful.
Ui-chan is definitely a lolicon like the rest of us. She knew exactly what she was doing. Hanamaru Sensation is not one of those songs any non-lolicon would ever touch.
@Moto_Chagatai He wasn't wrong that masturbation can lead to physical and mental illness [especially in excess], though he was absolutely wrong that circumcision would in any way curtail the situation. Most American men are circumcised, yet will still jerk off a lot anyway.
[And some jerk off so much that their testosterone levels plummet to the point where they delude themselves into thinking that they're women.]
@ChristiJunior@DrRyanSkelton Patchouli is supposed to be cunny. Fucking niggers, hagifying a cute and cuddlable cunny... I've seen artists pull this same hagifying bullshit on Laffey from Azure Lane. Laffey is another cute and comfy sleepyhead cunny, yet artists keep trying to hagify her, draining her of all the sex appeal she had to begin with.
@Kyonko802 It's also an approach to cyberware that's a bit closer in spirit to the TTRPG, though not exactly 1/1. It's a real step up. I also appreciate that weapon damage is now tied to the brand of gun and its tier now, instead of some arbitrary floating level.
I'll need to get around to seeing how Phantom Liberty goes. Haven't tried it yet. Not far enough along yet in my current playthrough to jump in, but I'll give it a shot.
@kilostere@lolconProest@Kyonko802@Suzu The fact that the anime was more faithful to the feel of the TTRPG than the video game at that point really rubbed salt in the wound. [With regards to 2077, I've been playing it over and over again since launch. It's one of those games that I both loved and hated at the same time. The 2.0 patch is much closer in spirit to what I originally wanted, though there's one complaint I do have with the 2.0 patch: you can't remove or replace mods for weapons. Beyond that, all I'd complain about is the lack of extra dialogue options, more NPCs that players could actually develop relationships with, and more options for factions to involve one's self with. Though it looks like Phantom Liberty might at least be adding a Militech route, which'd be perfect for corpo players that want to get revenge against Arasaka instead of trying to reclaim their seat at the company.]
@Kyonko802 Someone who's into modding for clout or for ego, rather than for the love of the work.
Modders would be right to be angry if the modding tools themselves weren't updated to accommodate the engine changes.
But this, though, this is petty.
And yes, while modders did help out somewhat with extending 2077's lifespan, it wasn't any 1 modder that did this. It was the contributions of many modders, if anything.
@Suzu@MordredSimp@Iffine The thing with Cyberpunk 2077 is that it's loosely based off of a tabletop game. [Cyberpunk 2020.] The 2.0 update did make a lot of changes that I like, to be honest. Though I'll need to play around with it more.
That said, with regards to the OG TTRPG, even factoring in the dicerolls it was clearly aiming toward an immersive sim type feel. In the OG tabletop game, once your attributes were set, those attributes were permanent, and the only way to increase the attributes was a) permanently, through cyberware, or b) temporarily, through drugs [at a cost].
In the TTRPG, you didn't really level up in a conventional way. Rather, you levelled up your skills and your reputation [which is not identical to, but is related to your career skill]. There were also options to slot in skill chips, which lets you "borrow" skills that you don't really have time to learn. [For example, a Japanese skill chip will help you speak and read Japanese. A kung fu skill chip will allow you to use kung fu. A Pilot AV skill chip will let you fly AVs.] The thing is, though, the skills are tied to the chips, so if the chip malfunctions, or is removed, then you can't really use those skills on the chip, since you don't actually have them.
And on that note, the limiting factor on how much cyberware could be crammed into your body was determined by your Empathy stat, which for each point is subdivided into 10 humanity points. The idea being that replacing flesh with metal will have a dehumanizing psychological effect, and that past a certain threshold, one will slowly start to go mad. Therapy and medication could help somewhat with counteracting the humanity loss [letting you rebuild and regain humanity points], but those cost money, and those expenses add up.
The new overhaul for 2077 is a step closer in the right direction, though there's only so much it can do when the main limiting factor in the game is the story, and only having a few branching paths, and very few options for factions to join. [And lifepath not making that much of a difference in the game outside of the introduction and 1 exclusive sidequest.]