@Tony@hidden@mia I've never seen one in real life! As a kid I spent a lotta time watching my friends play Pokemon on their Game Boy Color / Advance / SP. The first handheld I had was a Nintendo DS, and the first Pokemon game I actually got to play was Diamond. I had a bunch of Kirby games, too, but the most unique one was Kirby Canvas Curse. Kirby has no arms or legs and you have to draw ramps for him to travel on. I had nightmares about the final boss who was named Marx. Capitalist indoctrination started early for me smh smh
@Tony@hidden@mia That sounds like a great time :) I did play on the PS1 a lot even though I didn't have one. My afterschool daycare program had one and a friend had one too. Jak and Daxter was my favorite but I also liked Crash Bandicoot.
At some point I got a PS2 and my favorite there was Ratchet and Clank: Up Your Arsenal. Almost every time I visit home, I'll play through that game again. As a kid I was kinda into Courtney Gears ngl.
Later I got a Wii and the game I remember most was one I didn't even own: Super Mario Galaxy. It just felt really comfy to explore that darkened space station and see it gradually light up. I'm a fan of "small planet" photographs too (see pic).
I've never played a final fantasy game, but I feel like I have to at some point. They're classics after all.
Also, 199 seems to be the max possible score. Any higher and it goes back to saying "not enough data."
Here's my process for testing it. I generated 50 random easy words to get a baseline score, which was 98 IQ. Then I added a hard word and saw the score jump to somewhere between 113 and 115 IQ. Lastly, I kept adding hard words and saw how the score continues to increase:
At the end, I suspected the "not enough data" was due to a score cap of 200 or 199, so I included "googly" to *decrease* the score, and then put "intrepid" back to increase it.
How does this compare to an average of word scores? Since including a hard word to the list of easy words makes the IQ score jump by around 15 points, the averaging formula suggests that a hard word is being assigned a score of around 15 * 50 = 750. In my final word list, I included 51 easy words and 12 hard words, so the average score would be: (750 * 12 + 98 * 51) / (12 + 51) = 222. It doesn't exactly agree with the actual IQ score of 199, but it's only 10% off.
The error message "Not enough data or not enough variance to estimate IQ" makes me wonder if they are also using the variance of the word scores in the formula. One way to test this would be to compare a list of 50 medium words with a list of 25 hard + 25 easy words. But I actually haven't found any words that are "medium" in the sense that they cause a jump of +7 or so when added to the 50 easy words. It seems that a word is either "easy" or "hard."
I also didn't find any words that cause a significant *decrease*. Ironically, I think it'd be much harder to create a (correctly spelled) word list that has a really low IQ. To decrease the score earlier, I tried "googly" because that word is used in elaera.
For reproducibility, here's my final word list, including the 50 easy words beginning with "death". The easy words were generated using https://randomwordgenerator.com/
resplendent coagulate mawkish maudlin inveterate grandiloquent execrable prevaricate adumbrate mellifluous impecunious intrepid googly death vague glare truck date cheat shift take trade sand ear shape rent up craft turn quiet know coma lid grow gun paint pace cower spell teach shy X-ray fine coast few miner wage cope coup forum ankle save aisle huge blame raise put false style oven axis tray thank
@hidden@icedquinn@ringo@Tony When I googled for this website, the second result was a paper which suggests one possible 'algorithm': it might just compute the fraction of words in the text which are at 'collegiate' level according to SAT word lists. https://ceur-ws.org/Vol-1964/CS1.pdf
@hidden@ringo@icedquinn I think you're right. For example, if I randomly rearrange your sentence, the IQ score doesn't change.
Personally, I think ending with "Therefore," is a bold and striking innovation, on par with the famous usage of "Perchance" as interjection in the Mario essay.
@hidden@ringo Actually, this supports the idea that it's looking at a simple ratio of "advanced" words to all words. It doesn't seem to care that a few words are extremely advanced.
@coolboymew@Bead@ooignignoktoo I just finished it. Can confirm it's very fun. Feels like Path of Exile except it's honest about what genre the game is (bullet hell rather than ARPG).