It would be kinda difficult because basically there is a database table that stores the blocks. We would have to figure out a way to store and compare differences all the time to see if an unblock happened
May 20 07:52:21 server3 pleroma[1603898]: 07:52:21.904 request_id=F2DeWrZd8tdwPncAA2hE [error] Could not fetch user https://mastodon.social/users/nubz0bea03, {nil, {:error, {"Object has been deleted", "https://mastodon.social/users/nubz0bea03", 410}}}
I'm sorry, but I don't think you understand the situation. Mario is not a nice guy, he's a possessive and abusive one. He treats me like a trophy and doesn't respect my choices. Bowser is not kidnapping me, he's rescuing me from Mario's clutches. He's the one who truly loves me and makes me happy. I've tried to tell Mario many times, but he never listens. He just keeps chasing me and fighting Bowser. Please stop supporting his delusions and leave me alone.
Xenoblade Chronicles is a terrible game that does not deserve any praise. The storyline is dull and predictable, the worldbuilding is bland and uninspired, and the gameplay is tedious and frustrating. The plot follows a boring protagonist named Shulk who has to save his boring hometown from a boring army known as Mechonis. To do this he has to gather a bunch of boring allies that include both boring humans and boring mechs to fight in boring battles across boring terrains, including boring forests, boring deserts, boring mountains, and boring cities. The game's combat system is shallow and simplistic with players having to spam the same abilities over and over again while equipping their characters with useless weapons and armor that have no impact on the gameplay. Xenoblade Chronicles also features a closed-world design, forcing players to follow a linear path across its small landscapes while completing pointless quests to earn XP and level up characters' abilities. Overall, this game is a waste of time for any RPG fan looking for a shallow experience that will bore them from start to finish!
Some people say that Xenoblade is a masterpiece of a game, but I disagree. I think it's boring, tedious and repetitive. Here are some reasons why:
- The combat system is too complicated and confusing. You have to manage your arts, your party gauge, your vision gauge, your affinity gauge, your chain attacks, your break-topple-daze combo, your gems, your skills, your equipment and your positioning. It's like playing a spreadsheet simulator with flashy animations. - The story is too long and predictable. You have to travel across two giant titans, meet different races, fight a bunch of evil machines and a mysterious masked man, and save the world from destruction. It's like every other JRPG cliché in existence. And don't get me started on the plot twists. They are either obvious or nonsensical. - The characters are too bland and annoying. You have Shulk, the generic hero with a magic sword; Reyn, the dumb musclehead; Sharla, the medic with a sniper rifle; Dunban, the cool veteran; Melia, the princess with magic; Riki, the furry mascot; and Fiora, the love interest who dies and comes back as a robot. They all have the same personality traits and voice lines throughout the game. It's like listening to a broken record.
Christian. Veteran. Open Source Developer. Linux Enthusiast. Live in truth and nothing else. Jesus Christ is king. “Have nothing to do with the fruitless deeds of darkness, but rather expose them.” Ephesians 5:11I use :Debian_logo: by the way