Performance is about the same as my old card without RT mostly, without RT it's double my old card without RT. Of course my old GPU didn't support RT at all, or maybe technically just very badly with CUDA and not in most games
Notices by ✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com), page 32
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Sunday, 27-Aug-2023 09:02:21 JST ✡️ ((fuggy)) :swastika: -
✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Sunday, 27-Aug-2023 06:55:46 JST ✡️ ((fuggy)) :swastika: DOOM Eternal works with Ultra Nightmare with ray tracing and at least keeps above 60 FPS at all times with the AMD open source drivers
The ray tracing on this card isn't as bad as I thought really -
Your New Kemono Waifu :verified: :cornbread_the_cat: (sjw@bae.st)'s status on Sunday, 27-Aug-2023 05:19:36 JST Your New Kemono Waifu :verified: :cornbread_the_cat: @lanodan @redneonglow :baest-chan: -
✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Sunday, 27-Aug-2023 05:09:17 JST ✡️ ((fuggy)) :swastika: Apparently other games work, but I imagine since they are complex performance different might be bigger. This is a great start though, hopefully AMD improves their shit ray tracing hardware though someday but I don't really need it anyway
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Sunday, 27-Aug-2023 05:06:34 JST ✡️ ((fuggy)) :swastika: RADV is such a rad name for a driver
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Sunday, 27-Aug-2023 05:05:12 JST ✡️ ((fuggy)) :swastika: Surprised that open source AMD drivers seem to support ray tracing decently at least in Quake 2 RTX, only a 10 FPS difference compared to Windows
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Saturday, 26-Aug-2023 19:11:33 JST ✡️ ((fuggy)) :swastika: Oy vey shut it down
RE: https://bae.st/objects/d85a757a-e311-4318-a32e-610797c9c711 -
✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Friday, 25-Aug-2023 10:34:43 JST ✡️ ((fuggy)) :swastika: Yeah couldn't get that to work, I'm just going to back back to using CPP LLaMA or whatever
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Friday, 25-Aug-2023 10:13:32 JST ✡️ ((fuggy)) :swastika: Had to load some of the layers on the CPU though, I think bitsandbytes not working for some reason
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Friday, 25-Aug-2023 10:00:22 JST ✡️ ((fuggy)) :swastika: KoboldAI with LLaMA seems to work on ROCm fairly well too, I wasn't able to get Oobabooga to work at all though it just segfaulted
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Friday, 25-Aug-2023 04:11:08 JST ✡️ ((fuggy)) :swastika: @waltercool@pl.slash.cl @shebang@freespeech.group I think Intel is more open but good luck using the drivers
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:43:16 JST ✡️ ((fuggy)) :swastika: @striderpod@poa.st We will have to see about sd-scripts and LLaMA models though
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:38:40 JST ✡️ ((fuggy)) :swastika: @shebang@freespeech.group Faster than software is what I was saying
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:38:09 JST ✡️ ((fuggy)) :swastika: @shebang@freespeech.group I mean the closed source AMD drivers have a few notable features, one of which being hardware encoding but it's bad compared to NVIDIA anyway apparently. But AMDs encoding is good enough for me and faster, I think there is hacky way to get it working with the open source drivers kinda... Just need part of the closed source drivers
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:35:35 JST ✡️ ((fuggy)) :swastika: @shebang@freespeech.group Would be too much of a effort I imagine, it's too different of a system
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:35:12 JST ✡️ ((fuggy)) :swastika: @shebang@freespeech.group Well idk Microsoft might not be against signing them in theory, just wouldn't be able to build them yourself and have it signed I guess
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:32:50 JST ✡️ ((fuggy)) :swastika: @shebang@freespeech.group I don't think anything is stopping anyone in theory, they just wouldn't be signed drivers. Not enough demand
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:32:23 JST ✡️ ((fuggy)) :swastika: @shebang@freespeech.group Honestly
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:32:11 JST ✡️ ((fuggy)) :swastika: @shebang@freespeech.group Never had these issues on NVIDIA, but they aren't a big deal. I only need Windows for small things anyway, it plays games fine
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✡️ ((fuggy)) :swastika: (fuggy@skippers-bin.com)'s status on Thursday, 24-Aug-2023 17:31:15 JST ✡️ ((fuggy)) :swastika: @shebang@freespeech.group They aren't terrible, I have just noticed small bugs. Nothing game breaking yet. E.g. random glitches in Firefox, windowed mode tanking performance more than expected, small issue with explorer when you would open the start menu over a video causing the blur effect not to be applied instantly (likely due to hardware decode)