Conversation
Notices
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@Rasterman @shippoaster @Suzu
true :nyoron:
though in arcadey games like battlefield i dont feel having deep characters fits all that well, especially when a core theme is supposedly playing as and fighting everymans
minimal personality characters are nice, silent protagonists and the like, mystery niggas :suinema_1::suinema_2::suinema_3:
also, personalization in poe2 is nonsensical since you cant even see your character 90% of the time :cappie_explode:, even less if youre wearing armor
transmog is cool though
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@kilostere @Rasterman @shippoaster I look at the difference between Diablo 2 and Diablo 3. In Diablo 2, as much as there was very little the characters said or did to "show their personality", the fact that every character was actually a character instead of just being a class that you could staple in a customizable chassis gave them some charm.
Diablo 3 with their "pick your gender" classes feels very dull in comparison, and actually I remember back at release, one of the things people were most excited about was that the male Barbarian was the same character from Diablo 2, but older.
I like some games having customization options, especially the ones in which you are supposed to "immerse in", and pretend you are the MC. But at the same time, I think some games should have just that: cool and charismatic characters you can pick and see them acting and have their own personality.
What I really hate is this "middle ground". Just picking a hair color, or the gender, with no real customization while at the same time not creating a real character. It strikes me as lazy, and slop.