@nikitonsky I suspect 640x480 screen resolution at best will do that to your dialogs.
Notices by PointlessOne :loading: (pointlessone@status.pointless.one)
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PointlessOne :loading: (pointlessone@status.pointless.one)'s status on Saturday, 04-Jan-2025 02:56:07 JST PointlessOne :loading: -
PointlessOne :loading: (pointlessone@status.pointless.one)'s status on Saturday, 07-Dec-2024 08:49:27 JST PointlessOne :loading: @nikitonsky This is some very stiff facial animation. There are much better examples out there. Look at some of the Sony games: Horizon, God of War, Ghost of Tsushima. Those have really good facial animations. Metahuman from Epic is impressive, too.
Though, I have to commend this team's dedication to recreating whole sequence basically frame-perfect (most of the time).
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PointlessOne :loading: (pointlessone@status.pointless.one)'s status on Monday, 09-Sep-2024 19:36:05 JST PointlessOne :loading: -
PointlessOne :loading: (pointlessone@status.pointless.one)'s status on Monday, 09-Sep-2024 19:36:05 JST PointlessOne :loading: -
PointlessOne :loading: (pointlessone@status.pointless.one)'s status on Sunday, 22-Oct-2023 03:55:41 JST PointlessOne :loading: @foone isn’t it three dots?