Well, videogames are not going to replace cinema any time soon
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Niki Tonsky (nikitonsky@mastodon.online)'s status on Saturday, 07-Dec-2024 03:05:49 JST Niki Tonsky -
Niki Tonsky (nikitonsky@mastodon.online)'s status on Saturday, 07-Dec-2024 08:49:26 JST Niki Tonsky @pointlessone it also illustrates that even if you recreate something shot-by-shot you still can miss your mark by a mile
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PointlessOne :loading: (pointlessone@status.pointless.one)'s status on Saturday, 07-Dec-2024 08:49:27 JST PointlessOne :loading: @nikitonsky This is some very stiff facial animation. There are much better examples out there. Look at some of the Sony games: Horizon, God of War, Ghost of Tsushima. Those have really good facial animations. Metahuman from Epic is impressive, too.
Though, I have to commend this team's dedication to recreating whole sequence basically frame-perfect (most of the time).
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