Notices by :ihavenomouth: (inginsub@clubcyberia.co), page 39
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:ihavenomouth: (inginsub@clubcyberia.co)'s status on Saturday, 24-Jun-2023 06:35:50 JST :ihavenomouth: divine light severed -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Friday, 23-Jun-2023 04:00:00 JST :ihavenomouth: @hj @coolboymew @mrsaturday the only bad thing about F710 is that it runs on AA batteries and you can't recharge it, otherwise it's fine -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Friday, 23-Jun-2023 03:32:25 JST :ihavenomouth: I had a bizarre dream today: my pfp was blue #dreamjournal -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Wednesday, 21-Jun-2023 04:05:30 JST :ihavenomouth: @mint I was half-expecting it to be a setup for a "dugin this ass"-type joke -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Wednesday, 21-Jun-2023 03:57:46 JST :ihavenomouth: Ok, I'll bite. Who is Dugin? -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Wednesday, 21-Jun-2023 03:30:21 JST :ihavenomouth: @ademan @cassidyclown @coolboymew I won't be surprised if it's fake -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Wednesday, 21-Jun-2023 03:19:52 JST :ihavenomouth: @coolboymew @cassidyclown it's 5 year old level tbh -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Wednesday, 21-Jun-2023 03:18:17 JST :ihavenomouth: @cassidyclown @coolboymew I can't believe Charlie Chaplin's face would trigger someone so much -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Wednesday, 21-Jun-2023 03:04:23 JST :ihavenomouth: :smugler:
:niggasmugler: -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Wednesday, 21-Jun-2023 02:06:46 JST :ihavenomouth: Remembering nostr (RIP) -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Monday, 19-Jun-2023 22:19:08 JST :ihavenomouth: >free software games
this nigga playing tux racer -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Monday, 19-Jun-2023 08:36:45 JST :ihavenomouth: I hope facebook loses as much money on federation as it has on the metaverse -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Monday, 19-Jun-2023 08:36:44 JST :ihavenomouth: @neko maybe idk -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Monday, 19-Jun-2023 08:36:41 JST :ihavenomouth: @colinsmatt11 @i @neko ah, the chris chan rape horse man again -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Sunday, 18-Jun-2023 23:29:34 JST :ihavenomouth: @idiot @RustyCrab @coolboymew I should be able to punch 5 people with super reactions over the Internet for that price -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Saturday, 17-Jun-2023 17:11:12 JST :ihavenomouth: @crunklord420 frame times with 7.5 line chunks (64 blocks), line-by-line updates (480 blocks), and dword-by-dword updates (4800 blocks), unconditional, single thread. The engine is also calculating all the geometry transforms and full screen rasterization, and I'm still getting 70+ FPS even with linewise writes -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Saturday, 17-Jun-2023 17:11:11 JST :ihavenomouth: @crunklord420 can you run C:/Demo/Lectures/GraphicsCPULoad.HC.Z and post the output? -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Saturday, 17-Jun-2023 17:11:09 JST :ihavenomouth: @crunklord420 have you tried memcpy'ing buffer data unconditionally? You should be able to get ~60FPS with linewise updates, and more with bigger chunks, if you skip the dirty pixel check and just let REP MOVS do its work -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Saturday, 17-Jun-2023 17:11:06 JST :ihavenomouth: @crunklord420 benchmark it -
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Saturday, 17-Jun-2023 17:11:05 JST :ihavenomouth: @crunklord420 yes, it takes 6ms on average with full screen updates. You still have to do full screen updates, but you also introduce a useless comparison operation and transfer data atomically, not in large blocks