@foone I sort of wanna do it myself. As far as I know there's nothing in the code that's hidden or encrypted, and the original patch just introduced a jump or two. What are the chances that I can just look at the original & edited executables in whatever a modern tool is (do they really reverse into C now?), find the change, and then just edit the same piece in the other executable?
Here's a question: I'm expecting to get a game for which I'd like to patch the executable to create a no-cd version, as one doesn't exist currently.
How would I go about it, considering these factors: - It's a 32 bit Windows 9x application. - I have no knowledge of any modern reverse engineering tools. - A no-cd patch for a different version of the same game already exists, and I can compare original & patched executables. - I have a basic knowledge of assembly, but idk if it applies anymore.
Some DOS games that are turning 30 this year: -- Jazz Jackrabbit X-COM WarCraft Heretic Beneath a Steel Sky Ecstatica Hocus Pocus Magic Carpet Little Big Adventure System Shock Under a Killing Moon Wacky Wheels Theme Park Ultima 8 Raptor Cyberia TIE Fighter Corridor 7 DreamWeb TES: Arena
I learned recently that Cosmology of Kyoto, a Japanese edutainment-horror masterpiece, apparently had a sequel which was considered lost, but recently surfaced https://youtu.be/nyNu15DkZTQ
There's a showing of Monty Python and the Holy Grail soon, and there's no way I would go to see that. There's absolutely 0% chance that everyone in the audience will manage to resist an impulse to quote the whole thing.
So I just found a file on my SSD that I can't read fully anymore. Worried. Got the stats. I don't really know much about SSDs. Does this mean this one might begin failing on me?
Btw, did you know that if you have a file that can't be read, and you ask Windows 10 to compress it, it'll successfully create a zip archive with only the readable part of the file, and NOT PUT UP A SINGLE ERROR MESSAGE?! Now you know.
I've been in a paycheck-to-playcheck situation for the past couple of years, so even something as trivial as getting new storage can be a bit difficult for me.
Scott Miller's insistence on appearing in every rando's replies on Birbsite to insist that Apogee Entertainment (est. as Apogee Software LLC 2008 by Terry Nagy, rebranded as Apogee Entertainment in 2021) is exactly the same company as Apogee Software ltd. (est. in 1987 as "Apogee Software Productions" by Scott Miller) just to get back at essentially himself for selling the "3D Realms" name to a Dutch company that is now his own competitor is just so weird.
Living in the past. The IBM PC past that is. YouTuber/Podcaster.Ask me about DOS games! Tell me your DOS game memories!I swear and boost toots a bunch. 🥂(He/Him) I don't describe images