Here's a question:
I'm expecting to get a game for which I'd like to patch the executable to create a no-cd version, as one doesn't exist currently.
How would I go about it, considering these factors:
- It's a 32 bit Windows 9x application.
- I have no knowledge of any modern reverse engineering tools.
- A no-cd patch for a different version of the same game already exists, and I can compare original & patched executables.
- I have a basic knowledge of assembly, but idk if it applies anymore.