@Inginsub for what? TempleOS? Right now it runs inside a TempleOS task. I use Refresh() just like in my other games to try to sync or whatever but I don't think it really "vsyncs" properly.
@Inginsub I mean if I really wanted to I can could just TempleOS as a glorified loader and just throw it into the background like Alec did with Etheryeos. Then I could probably vsync.
@PhenomX6@Inginsub well if you really wanna do it (and not be a based templeos dev), ChibiAkumas has video series, source examples and great references to tons of retro hardware including PC-98 and whatever.
@Inginsub I'm dusting off my attempt at a 3D renderer and trying to make it workable. Last thing I was doing is I got stuck being retarded trying to avoid implementing triangle clipping, but now I'm just gonna do it.
I think I might make the world grayscale, or amber-scale, so I can avoid dithering and that whole VGA bottleneck. Maybe I'll have "foreground" models in their own color gradient. Maybe 12 or 13 colors in total dedicated to smooth color gradients.
@matrix@nikiboo Casey made the excellent point that programming is the only industry where people actively brag about new techniques to make technically inferior software. That it's a virtue. People get paid to go around giving talks about how to make inferior software to applause.
@nikiboo (RESENT: wrong link) people like to talk shit about code but in reality no one knows what good code looks like. "Oh it's spaghetti", a meaningless statement by people who have been told GOTO statements are verboten and never dared look towards it's direction.
@Cowboy69@nikiboo Josh needs to find a place for the server or something. I swear if you just plug the server back into the internet it'll just start working again, minus federation backlog.