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Can someone make me a HolyC syntax highlight thing for vim? That seems like something one of you nerds could do.
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I want to fuck around with pc-98 graphics because you get a blitter and 16 out of 4096 colors instead of 16 set colors.
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@Inginsub I'm dusting off my attempt at a 3D renderer and trying to make it workable. Last thing I was doing is I got stuck being retarded trying to avoid implementing triangle clipping, but now I'm just gonna do it.
I think I might make the world grayscale, or amber-scale, so I can avoid dithering and that whole VGA bottleneck. Maybe I'll have "foreground" models in their own color gradient. Maybe 12 or 13 colors in total dedicated to smooth color gradients.
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@crunklord420 i was making one but it's unfinished
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@PhenomX6 @crunklord420 like, you can change the palette mid-frame, or only between frames?
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Lots of games did use dithering, so sprite art on the platform was dithered. I haven't seen how palette changing works.
The PC-98 vram is also interesting because other chips can manipulate the vram and this is how the GCRG/EGC chip works.
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The 9821 models let you do 256 colors and use packed pixel 640x400 instead. Only on those you can.
However you can choose from any of 4096 colors for the 16 colors.
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@PhenomX6 @crunklord420 I guess what I mean is, can you display more than 16 colors at the same time on the screen?
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Well see the pc-98 video system is also normally 640x400, and others are internally scaled to 640x400 for output, namely a 640x200 resolution early games and pc-88 ports/multiplats used. It's not uncommon to see scanlines and chunky low res fonts on early titles.
I'm talking mid-80s, so around the time of EGA give or take. Except the first models with no blitter and 8 fixed colors came out in 1982.
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@PhenomX6 @crunklord420 packed pixel - as in 2x2 pixel blocks, effectively 320x200? that sounds like 13h and 11h vga modes then
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IDK if he has a 98 one but he has a x68000 one and that's a fascinating computer as well (it's nearly an arcade machine with a keyboard). I am repairing mine when the PSU board comes in the mail.
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@PhenomX6 @Inginsub well if you really wanna do it (and not be a based templeos dev), ChibiAkumas has video series, source examples and great references to tons of retro hardware including PC-98 and whatever.