polprog68k (gorplop@pleroma.m68k.church)'s status on Friday, 17-Jan-2025 07:30:56 JST
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polprog68k (gorplop@pleroma.m68k.church)'s status on Friday, 17-Jan-2025 07:30:56 JST polprog68k @tek_dmn @ret I was watching a talk by a person who spent 20 years writing open codecs and he mentioned that filmmakers stick to 24 fps because apparently higher framerate was unnatural and too realistic for a film to the viewers. The example given was LOTR trilogy which was shot in a higher framerate.