@jyushimatsu @PurpCat
>unless they wanted to make an engine for anyone else to use, but i don't see that quite often either it's usually just personal use and then they die
People who write their own engines do so either because they don't want their game to have that samey feel that most games using the same engine have, they want to target older/more obscure platforms, or don't like how bloated most modern engines are. As for allowing others to use their engines, there have been successful and popular engines that were originally used for indie games. Godot comes to mind.