@jyushimatsu @PurpCat
>the ones that get caught in the game engine autism always get me
like they actually are talented and have motivation, you could probably have them working at a AAA game company but their brain worms are intense and you can't convince them to do something else
wasted potential
Not much anymore, sadly. The internally developed game engine is pretty much dead at this point. Even some subsidiaries at Nintendo are using Unity or Unreal for some games. I wish they would at least compromise and use frameworks like MonoGame or OGRE instead, but I guess it's better for them to use full-blown engines as it makes it easier to reuse assets between games.