I like the SNES trilogy but imo I 2>3>1 is my preferred order of playing the games. Donkey Kong Country 1 isn't terrible by any means the game has an amazing music score but I hate how cryptic the bonuses are and Dixie's helicopter spin in 2 was a game changer and it's hard to go back.
I liked the gameboy land games too when I was a kid but I can't play them now they aged like milk and feel borderline unplayable now.
DKC Returns would've been good if it wasn't marred with gimmicky waggle controls. There's a 3D port but it's neutered with 30FPS because they needed to shoe horn the stupid 3D gimmick.
I have Returns on 3DS and absolutely loathed it. It lacked the waggle, but 30FPS sucks, the roll and controls just... feels wrong. And I can't fucking figure out the enemy super jump buttons, it makes no sense
Yeah it's a damn shame too because the 3DS could've been the definitive version if it had 60FPS. The game feels too choppy and sluggish to properly enjoy it. I know you can allegedly play the a modded wii version that uses the classic controller button mapping but what sucks is the Wii version is missing an extra world that was added to the 3DS version.
@HiTwo@coolboymew I mean Kiddy Kong aside DKC3 was a solid game. Kiddy Kong is only annoying if you die as him. But to be fair it's bullshit to use the Donkey Kong Country Moniker for the game when Donkey Kong isn't even in it.
I still remember figuring out how to find the lost world from talking to a kid on the playground at school. Even 26 years later I still remember the conversation with that kid. Odd but cool memory I guess.
I remember hating the fetch quests for the bears; but maybe it was just that my English wasn't good enough and I didn't know what they wanted. :thinkin:
True but DKC3 just didn't do it as much as 1 for me. DKC1 was simple fun but when I think of 3, I think about memory games with the banana birds. No good. Lol
DKC1 is the only one I never 100% finished and only because there's no incentive too. The secrets are cryptic as hell and you don't get a special ending or anything for 100% so it doesn't seem worth it outside of bragging rights.
Learning game secrets from other kids has always been more memorable. We need to go back. Not too back like uncle Ted wants or we lose our games, though. :sweat:
Yeah the figure 8 to access the banana bird is given to you as a kint in the shop. I think it was a clever way to acclimate the player into trying the secret with the rocks elsewhere. The game doesn't make it obvious but gives you subtle clever hints as you play through to lead to it's discovery.
This is utterly embarrassing, but at the time I got the game, I still couldn't understand English... And I didn't even know I could set it to French. D'oh. I knew AFTER I've 103% it
@ooignignoktoo@HiTwo@Rasterman IIRC, it's the lone bear house you can access after clearing the first two worlds. If you actually unlock the secret island without even talking to him, he says something along the line of "Ahh, I see you're subscribed to Nintendo Power too"
@Rasterman@ooignignoktoo@HiTwo@coolboymew Looking up secrets in guides or videos feels like some form of Defeat or Cheat. Learning secrets from your frens is fun and exciting.
@ChristiJunior@Rasterman@HiTwo@ooignignoktoo What's crazy is that the Tower of Druaga arcade game in Japan was supposed to be this. Made cryptic on purpose, with a notepad on the side of the arcade where anyone that put notes
@Rasterman@ChristiJunior@HiTwo@ooignignoktoo nah, the Chris Houlian room was known for a long while, it's just used as an error handler so it's very rare to see it, but there's a method and it has existed for a while
The NTSC-U version of the game got named the Chris Houlihan room. I think name was from a contest winner from a Nintendo Power issue. I know the French Canadian variant of aLttP which is just the PAL french rom running at 60hz doesn't call it the Chris Houlihan room and instead it's called « ma place la plus secrète »