I'm on a motivation streak for #HalfLife #TAS editor 2, so let's start a thread, why not?
For context, this is an in-game interactive editor for crafting tool-assisted #speedrun s, implemented in an LD_PRELOAD / DLL-injected mod.
TAS editor 2 is me redoing it completely from scratch in #Rust with all lessons learned and very ambitious architectural ideas. It's been going *very slowly*, but I got the initial groundwork done, hopefully it'll be better.
Yesterday I got started on path drawing.