Conversation
Notices
-
I know I've talked about this before but I still cannot fathom how bad of an idea NG+ is in a Bethesda game, especially one that is as loading screen heavy as Starfield. Why the fuck would I be interested in doing this game over yet again at all, let alone 10 times? Why would I build outposts or ships, why would I get connected to any companion if I'm just going to throw myself into a portal and leave all that forever? And while we're on the subject why would I get connected to any companion at all? The Romance quests in both this game and Fallout 4, despite being fully fledged quests, are somehow even more shallow and boring than Skyrim, at least there I got kids and a free source of food, and you can get that in under an hour, Fallout 4 and Starfield take hours from what I've seen and all you get is a handful of new dialogue lines and the implication of sex every time you sleep.
This game is infuriatingly both good and completely pointless at the same time and NG+ is the main source of that, how could they possibly blunder "sacrificing yourself to become a God" this fucking much?
-
That's what I'm doing, its what snapped me out of whatever real connections I had to the companions, because the modded ones I have in Skyrim make Starfields roster look like cardboard cutouts.
-
Install this mod alongside whichever Tree mods they recommend, completely changed the game for me, I only wish there was a mod to change all the fallout 50s era stuff with modern looking stuff to really sell the whole Operator aspect that it does so well
nexusmods.com/fallout4/mods/42022
-
Instead of buying Starfield, play Skyrim again with 12 years worth of mods at your disposal.
-
I always go with SimSettlements 2. Need to do another playthrough now that it's done. I also install a million tactical mods and guns and just run around doing OPERATOR OPERATOR shit when I do playthroughs. The dungeons and setting are so good for tactical gunplay.
-
In Fallout 4 I spent hours turning The Castle, Bunker Hill, all of my major settlements really, into fortresses and cities, LARPing as the guy "rebuilding society one brick at a time" and it worked because I wasn't going anywhere, and neither were they, but now you just leave it all behind without so much as saying goodbye, its so lame.
-
I remember completely walling in the drive in theater area and turning it into a crude starfort with turrets at every point + a more aggressive settlement raid mod. It was great!
-
And yeah the outpost system makes no sense whatsoever, there's no reason to engage with it, also the legendary ships make no sense, because you leave it all behind anyways so who cares?
-
And like you said, just entirely fucks all the relationships and choices you made. For sake of what? A gimmick? It's a disappointment.
Moreover, the NG+ is awful. You only keep you levels and skill build? Why would I care when enemies are scaled anyway? I'm also still not sure what the outpost system is even for. Or the shops. Half feels like they made the game as just a basic template like they expected modders to do all the work to make the shit they pasted together make sense.
-
>Half feels like they made the game as just a basic template like they expected modders to do all the work to make the shit they pasted together make sense.
That's exactly what they did, Todd has talked about Starfield having the most "robust mod support of any of their games to date" and given how disjointed it all is I understand why.
-
Having fucked around with CE for Fallout 4, the more I think about the logistics of the mods required, the more my hope that mods can save it wanes.
-
They made an entire alien faction and then made their entire point to be "screw it, play the game again, look at me I'm that one companion that died during the main story weeeeeeee". And remember they have DLC planned for this thing, why would I want to buy the DLC that I would then have to play repeatedly 10 times to get the "full experience"?
-
I really dread whatever the future holds for Elder Scrolls games. I hope against hope that they never make another, I don't want to see them massacre my boy.