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Hot take, but The Last of Us was always shit.
The entire message of that game is basically that there is no such thing as a noble sacrifice. That you should just selfishly live your life, even as the world literally falls apart around you. That even if you're the only one who can stop the decay, you aren't obligated to do a damn thing about it. And if anyone tries to convince/force you to take action for the betterment of humanity, they're real the evil ones.
It's nihilistic shit like this from the 2010s that ultimately planted the seed for all the woke crap we see today.
- Ardainian Hebrew Israelite likes this.
- Gyaru Enjoyer repeated this.
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@ignika98 Also it's a gay movie game.
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>I always despised that "we refuse to sacrifice even a single life to save the world" mentality
I got the impression whatever they were going to do to Ellie wouldn't have resulted in a viable cure anyway.
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The fireflies at no point show any inclination that they can fo a brain surgery and develop a cure. Why not go back too tommy's whitetopia with electricity with ellie instead of ripping her brain open. Also a reminder they had too make ellie gay because her having babies too spread her immunity is muh sexism. Why should ellies retarded lesbianism be respected over her choice for euthanasia?
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@ignika98 I always despised that "we refuse to sacrifice even a single life to save the world" mentality, look nigger, sometimes, most of the times, hell, almost always there AREN'T perfect options, and a stubborn refusal to dirty your hands for the sake of doing Good and saving a whole lot of innocent people is not a sign of elevated morality, it's a sign of being a coward.
"Take a third option", how about you take this dick in your mouth faggot, a hack writer pulling bullshit plot contrivances out of his ass to spare the protagonist from say, having to kill, doesn't validate this worldview, it just proves how completely unviable it is outside of fiction.
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Once again, the Xeno games handle this issue marvelously.
Sophia is literally the ultimate mother figure, who constantly sacrifices herself for the sake of everyone else. The game makes it clear that her various sacrifices throughout time were key to the world not going to shit on numerous occasions. But at the same time, it does not shy away from showing how those same sacrifices cause unbearable grief for the people closest to her. A kind grief so intense, that sometimes they never recover from it.
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@ignika98 The ending of Xenoblade 2 is another example - the sacrifice is necessary, saves countless lives and is eventually accepted even by Rex. The late twist in no way undermines that core message.
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The late twist was essential to Xenoblade 2's ending. Without it, the game would have ended on a sour, somewhat nihilistic note of it's own. And for a game that's all about the beauty of the world and humanity, it simply wouldn't have fit.
"Being an adult means letting go of the things you hold most dear and never getting anything out of it."
Nah, fuck that. Rex grows up and not only does he get rewarded with his wives back, he gets them split up so he can have sex with BOTH of them at the same time! Gigachad Rex stays winning until the very end.
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@ignika98 @ChristiJunior Rex entrusting the future to his daughter and the rest of the kids at the end of Future Redeemed hit hard too. Maybe one guy can't do everything by himself, but he can leave a legacy to make the world a better place, and those who come afterward can do their part as well to uphold that legacy.
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@ArdainianRight @ignika98
Naughty dog is and always was a jewish company. You just didn't realize it because their ps1/ps2 era games were actually fun.