@dew_the_dew@coolboymew It has a lot of potential. But I think for that potential to realize normies and zoomers are going to have to become more willing to touch grass again. The covid shutdowns normalized always online shit in a population that isn't suited for it.
@dew_the_dew@coolboymew If we're being honest, the point of this device is nostalgia. It's why I said carts were based, as in past tense. If a modern console used cartridges, it had a better store way more data than the old ones did. There is some theoretical advantage to them even now though; you could put special hardware into them, like ASICs and shit. I just get the impression that nobody's inclined to do that sort of thing anymore because game design at this point is rather stagnant
sure but you could fit every game ever released for the NES and an emulator inside something the same size as that device that you could also plug a classic controller into.
I'm not sure I understand what's going on here. Did the TinyNES guy get chips that were made by Nintendo? If so, how can he claim his project is entirely open-source hardware? @ooignignoktoo@coolboymew
Right. I'm just asking, if he's using proprietary chips (because they are originals, manufactured by Nintendo) how can he claim this is an open source project? @coolboymew@ooignignoktoo
I mean, it's a ridiculous objection, especially since it aims for 100% compatibility. Also there's no way he got it from Nintendo, probably got surplus from the manufacturer and there's chances the CPU was used for other stuff too
@coolboymew >These chips aren’t made anymore, so they’re a bit tricky to find. Fortunately, I’ve already managed to secure enough of them for this production run. They’re in-hand and have already been tested. The TinyNES main board is built with IC sockets to mount these chips, so they don’t need to be permanently soldered. :akkojustright:
@coolboymew >TinyNES is fully open source hardware. The design (mechanical, electrical, and aesthetic) is licensed under the CC BY-SA 4.0 (Creative Commons Attribution-ShareAlike 4.0 International) license. Better than nothing, there's no software as far as I know for this outside the cartridge games so :shrugz:
Honestly I’m more interested in things like the MiSTeR project at this point. Not only does it potentially enable perfect emulation, but it facilitates the testing and production of compatible clone hardware. The stock of authentic chips will be gone eventually, and then we’ll only have FPGA’s and hopefully clones…
Exactly. I wish they could've had repliactions of SHVC_CPU_01 motherboard SNES cpu and ppu's a lot of those board variants are starting to die nowadays. Since the NES is closing in on 40 years old I'm reluctant on investing in a CPU or PPU not knowing of it's longevity from decades of wear and use.