@matrix@LukeAlmighty at least give the option to use it. I would rather have a 30fps lock and ps2 graphics than dithering, it looks horrible. I feel that way about screen space reflections too. They just look like ass.
@beardalaxy@LukeAlmighty Definitely would be cool if you could toggle better transparency. Well SSR are better than cubemaps and raytracing is still quite a performance hit so you don't have any options there.
@matrix@LukeAlmighty I tend to just turn reflections off lol, and cube maps can look better in some situations. They're not as accurate, but they're not as annoying imo.
@LukeAlmighty@matrix ahhh there was a video I was watching a while ago that showed it pretty well but I can't remember what it was, maybe a 2kliksphilip video? I'll have to go check.
It's just really annoying to me how the reflection changes based on where your camera is pointing. It's really bad when it's applied to things like large bodies of water, slick and reflective floors, or windows. For small puddles and things that are heavily diffused it can look fine, and I think it's great for fixed perspective games or games where you're going too fast to recognize it, like driving games.
@beardalaxy@LukeAlmighty When placed at enough places and perspective corrected they definitely do look better, but only if the scene is static. Enemies or items not reflecting can be quite jarring.
@LukeAlmighty@beardalaxy The hall in the Atomic Hearth intro makes it quite jarring and I believe it isn't the only time that game. Also in Cyberpunk at night the lights not properly reflecting can be weird, even when raytraced as not all lights were included.
@matrix@LukeAlmighty for me it's like, if i don't notice it, then that's a good thing. i'm normally not looking at reflections to make sure they reflect everything correctly, and if i notice a reflection it's usually because it's moving in a weird way or there are things disappearing in it and stuff. it's just distracting. cubemaps can't reflect dynamic entities, but if i'm focused on the entity itself and there's nothing to distract from that then it's good!