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@xianc78 The last Zelda game I played to completion was Wind Waker, so take my uh... takes on the series with a grain of salt. But I always felt like the *point* of Zelda as a franchise was to use a fairly easily mailable set up, EG: fairy kid needs to collect glowing rocks to save pretty lady from pig man, to use as a vehicle for different gamplay mechanics and art styles.
I also feel like there being "lore" is kinda antithetical to the concept, it's the *Legend* of Zelda, I always took that to mean that every game is just the same story being told from a different "narrator" who may embellish details and use artist license (except Majora's Mask, I always interpreted that as a dark fairy tale). That's why sometimes the worlds flooded, sometimes there's shadow people, sometimes it's in the sky, etc.
Anyway, my favorite Zelda game is the one where you're a wolf...