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@Amikke @coolboymew @NEETzsche @Amikke I guess making grinding to train mons take days instead of weeks isn't much of a difference but I just thought I'd mention it.
>There's minigames for EVs (Or was it IVs?), no limits on move recaller instead of those dumb scales, switch 'mons everywhere etc...
The minigame was Super Training in X/Y for increasing EVs yes but you could already do that with power items but I don't remember which one was more efficient and the rest are just QoL changes so yeah they're not much of a game changer.
I was more talking about stats that used to be permanent that would require breeding all over again like IVs that can now be maxed through Hyper training from S/M onward and Natures which can be changed with mints from SWSH onward (wow something useful to come out of that garbage).
Anyway I don't know where I was going with this. You're right about these just being band-aid solutions and the base game still remains boring.
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