Untitled attachment https://varishangout.net/media/58e874c9-0d5f-4392-b406-c64f65b9ce06/GdPKrSxawAABidi.jpg
curious as to why no game ever (that i know of) has implemented disjointed viewport movement and rendering like how most vr games are rendered :holo_think: considering the piss poor performance and heavy use of input latency increasing tech used in modern games, twould be a massive improvement to gamefeel for seemingly nonexistent cost and effort to implement