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@Moon @coolboymew @lebronjames75 @why the point is it's solving a problem that doesn't exist in the first place and therefore nobody cares. It's like "let's make it so books use 3-ply paper for pages so that it's comfier to wipe your ass with book, and it will make book makers richer by selling toilet paper in book form" or the other way around - let's print books on toilet papers. Yes you already can read a book while shitting, yes you have your TP to wipe your ass, but imagine all the things people could print on TP!!
>otherwise every game company would have to build a custom bridge to every other game company
Here's a thing - SteamAPI exists, and there are games on steam that use steam inventory. Euro Truck Simulator 2 could potentially access steam inventory to check if I have a tf2 item to give me a custom paintjob for my truck. There's no need to make custom bridges, steam provides this API already, albeit it's centralized, however virtually nobody does this, even if you want to have a cross-promotion thing where one game has items based on other games it's just easier to add new items into game and give those away via a webpage that would check if you have other game/item. Not only it's technologically easier, it's also easy to understand and convey to user that your tf2 item is also useful in some other game that you might not even have.
Remember - gamers want to game, fun is most important factor, and very, VERY small fraction of gamers also find fun in trading and speculation.
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