@foone No and no.
Notices by Kawaoneechan (kawa@mas.to)
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Kawaoneechan (kawa@mas.to)'s status on Friday, 20-Sep-2024 08:51:42 JST Kawaoneechan -
Kawaoneechan (kawa@mas.to)'s status on Friday, 20-Sep-2024 06:52:47 JST Kawaoneechan @foone Hey now not everyone has a CRT monitor laying around.
I know I don't, and if I did I wouldn't have any means to connect it to my computer.
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Kawaoneechan (kawa@mas.to)'s status on Thursday, 05-Sep-2024 06:17:32 JST Kawaoneechan @foone Edie Brickell
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Kawaoneechan (kawa@mas.to)'s status on Thursday, 29-Aug-2024 15:09:47 JST Kawaoneechan @foone surely you mean a VLC cone.
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Kawaoneechan (kawa@mas.to)'s status on Thursday, 08-Aug-2024 05:02:47 JST Kawaoneechan How did I doooo that?
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Kawaoneechan (kawa@mas.to)'s status on Wednesday, 07-Aug-2024 05:10:03 JST Kawaoneechan -
Kawaoneechan (kawa@mas.to)'s status on Tuesday, 06-Aug-2024 09:12:34 JST Kawaoneechan @foone unfortunately that wouldn't prevent you from seeing the text generators...
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Kawaoneechan (kawa@mas.to)'s status on Tuesday, 30-Jul-2024 06:03:08 JST Kawaoneechan @foone The model for the outfit includes a neck, for things like collared shirts. The opacity map removes this.
If you look closely, you can see it looks like Bob is wearing something under the shirt to cover his neck. The opacity map removes this.
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Kawaoneechan (kawa@mas.to)'s status on Tuesday, 30-Jul-2024 05:30:21 JST Kawaoneechan opacity mask support is in.
that was easy!
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Kawaoneechan (kawa@mas.to)'s status on Tuesday, 30-Jul-2024 05:30:21 JST Kawaoneechan Okay so now that I've confirmed that rendering villagers *and* outfits works (though I'm curious as to what would happen if I drew the shirt first, and don't support the Opacity channel yet), my next step I think would be to have the Villager class handle drawing.
One call to Bob.Draw(), and he *and* his outfit, whatever that may be, are drawn at once. Sounds about right to me!
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Kawaoneechan (kawa@mas.to)'s status on Thursday, 25-Jul-2024 06:31:42 JST Kawaoneechan @foone @lethalbit Guess I'm no one.
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Kawaoneechan (kawa@mas.to)'s status on Thursday, 25-Jul-2024 06:20:16 JST Kawaoneechan @foone @lethalbit Anyone remember Lolcode?
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Kawaoneechan (kawa@mas.to)'s status on Thursday, 25-Jul-2024 05:09:27 JST Kawaoneechan #hottake: I like APNG
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Kawaoneechan (kawa@mas.to)'s status on Saturday, 06-Jul-2024 06:24:42 JST Kawaoneechan I have no clue what I'm doing lol.
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Kawaoneechan (kawa@mas.to)'s status on Friday, 19-Apr-2024 10:23:22 JST Kawaoneechan @foone Zip files go on zip disks. That just makes sense.
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Kawaoneechan (kawa@mas.to)'s status on Wednesday, 17-Apr-2024 03:17:23 JST Kawaoneechan "I can't figure out why this LaTeX document won't compile."
"That's roff, buddy."
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Kawaoneechan (kawa@mas.to)'s status on Sunday, 31-Mar-2024 03:38:09 JST Kawaoneechan @foone Yes, but that buffer contains the last second or so (depending on rate) of already-mixed output. The individual sound effects wouldn't be a part of that.
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Kawaoneechan (kawa@mas.to)'s status on Sunday, 31-Mar-2024 03:20:59 JST Kawaoneechan @foone DOS-era sound cards? Sound Blaster and compatible?
I don't think digital audio worked like that back then. You had to soft-mix everything into one buffer, if I remember correctly. So the previous game's sounds wouldn't be there anymore.
Is also why when things crashed it'd repeat the last peat the last peat the last peat the last peat the last peat the last peat the last peat the last----
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Kawaoneechan (kawa@mas.to)'s status on Saturday, 23-Mar-2024 06:08:43 JST Kawaoneechan @foone sure, but who's what then?
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Kawaoneechan (kawa@mas.to)'s status on Saturday, 23-Mar-2024 06:03:51 JST Kawaoneechan Which #AnimalCrossing villagers do you think would be queer, and how?