Notices by Zergling_man (zergling_man@sacred.harpy.faith), page 24
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Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:45:45 JST Zergling_man @realman543 @Mamako Proxy is for forwarding traffic to before releasing it to the world at large. This is what most """VPNs""" do.
A VPN is, as the name implies, a virtual private network; makes several computers believe they are in a LAN together when they are not.
The reason these proxies call themselves VPNs is because that's the means by which they achieve their goal; they shove you in a VPN and set an external gateway on it. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:45:43 JST Zergling_man @realman543 @Mamako If anything it's more laggy because VPN routing is usually suboptimal.
You should be well familiar with this, given that tor is a fancy VPN. In your case, though, if you used it *instead of tor* for playing, it would be a substantial improvement.
When we played on zerotier before (with wc3 1.29), as far as I know it wasn't noticably laggy for anyone, somehow, even though if I put host bot on my server Raugg gets like 500 ping.
The main advantage is that we control almost all of the infrastructure involved; zt (organisation) runs some routing nodes, which may or may not actually be carrying traffic (they admit that this occurs as a fallback, but there's no easy way to inspect if you've hit that condition), and that's it. And you can run your own routing nodes if you'd prefer, but it looked somewhat involved so I skipped it at the time; I'd happily go and set one up this time if you prefer. (I don't know if it's possible to force it to use a particular node.) -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:45:41 JST Zergling_man @realman543 @Mamako Yeah fair enough. I still have to actually make the proxy work again; for some reason wc3's packets don't work over zto by default so each client has to edit them after receiving them so wc3 will actually see them, and this is version-specific, and the dev last touched it before 1.30 came out. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:45:39 JST Zergling_man @realman543 @Mamako wc3 always just werked at LANs for me.
But I insist on games having direct connect options for when they don't. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:55 JST Zergling_man @Mamako @realman543 Define "next week" -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:42 JST Zergling_man @Mamako @realman543 http://rakka.au/static/pics/Spirit_island_nature_incarnate_vassal.vmod -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:40 JST Zergling_man @realman543 @Mamako Also, I have unrelated question for you: Did you play swat on zerotier with us before? Did you use tor? And would you be willing to play without tor if we used zerotier again?
I'm currently trying to figure out how wc3 packets work, if I succeed I could potentially fix the zto proxy tool for 1.30. I could potentially fix it host side, even. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:19 JST Zergling_man @realman543 @Mamako I mean tomorrow. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:18 JST Zergling_man @realman543 @Mamako Oh, I thought it was only for last week. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:17 JST Zergling_man @realman543 @Mamako Are you gonna be there next week either way? -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:14 JST Zergling_man @realman543 @Mamako Doesn't matter to me. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:10 JST Zergling_man @realman543 @Mamako Whichever works better for you guys. Just keep in mind that I want 8 hours' notice since I'll be getting up right before we start; if you notify me any later, I'll already be asleep and won't see it. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:07 JST Zergling_man @realman543 @Mamako Aight. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:06 JST Zergling_man @realman543 @Mamako I figure we'll play 3p Spirit Island, the only question is v3.1 or v4. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:05 JST Zergling_man @realman543 @Mamako In terms of core, B&C, JE, F&F stuff, v4 is no less complete than v3.1, and it doesn't have the global hotkeys. :^) -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:03 JST Zergling_man @realman543 @Mamako Do I have a current download link? -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:02 JST Zergling_man @realman543 @Mamako Well I can just upload the version I have for distribution, which should be correct assuming you've actually bumped version number before each release :^)
The question is, did I already do that, and if so, where is it -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:44:00 JST Zergling_man @realman543 @Mamako It sems pretty easy for any minor difference, except an image update, to cause a desync. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Monday, 05-Aug-2024 09:43:59 JST Zergling_man @realman543 @Mamako We can probably just run and find out. -
Zergling_man (zergling_man@sacred.harpy.faith)'s status on Sunday, 04-Aug-2024 16:23:46 JST Zergling_man @MK2boogaloo swat