@gruber@limi I tend to agree with that sentiment. Their marketing dept (and R&D) seemed so incredibly broken by the late 80s. And their complete lack of knowing what to do with Amiga has been chronicled ad nauseam.
Fun chatting with you, Gruber. I’ve been a fan and DF regular since before the original iPhone. (I became a big Mac guy during the dot com boom of the late 90s.) ☮️
I'll stack the C128's colors + sound next to the //c any day, even though they both died. Plus it had 3 OSes to choose from. Pretty cool.
Honestly pre-1991 C='s hardware was solid. Post 1991 it quickly became dated (and C= sat on it pretty much from the day they either made it or acquired it). The 90s ate Commodore's lunch. Leadership was tragically clueless.
80s, though? They had the best-selling computer before the invention of the iPhone.
@winfreak Thanks, winfreak. While I don't think very many people are interested in the content, it's a topic that has been on my mind for years and I'm glad to have gotten it out there. It was fun to make.
Supporting and fostering the love and USAGE of the Amiga computer and all things Commodore. 8-bit/16-bit FTW! (C64/C128/CMD) Seattle, WA, USA#RetroGaming #RetroComputing #VintageGaming #VideoGames #ComputerHistory #Commodore #Amiga #C64 #80s #90s #Macintosh