@lain A pelagic nightmare, indeed.
Notices by Hinori (sakasama@fe.disroot.org)
-
Hinori (sakasama@fe.disroot.org)'s status on Saturday, 25-Jan-2025 11:09:33 JST Hinori -
Hinori (sakasama@fe.disroot.org)'s status on Thursday, 26-Dec-2024 16:37:35 JST Hinori @itsfoss As a community game translator (in training), I have to use some engine-specific modding tools. Many of them don’t have a native version: even though the tools themselves are often Free Software, they often depend on the proprietary unportable .NET UI. There are also some small useful tools like bmfont, for which I couldn’t find a native replacement. So I use Wine with Winetricks for managing prefixes and installing non-native dependencies.
I also use Lutris and Steam Proton for games, but for modding I prefer just plain Wine.
Fun fact: I’m about to release a Linux-only game translation! The modding tool that I’m using (non-native) currently supports only that game engine version which used in the Linux version.