There! properly 2x scaled.
This is a proof of concept, for a real version I'll need to dynamically change scale based on window size, and make the mouse work (it still thinks the game is the old size/position)
as well as re-enabling the centering
There! properly 2x scaled.
This is a proof of concept, for a real version I'll need to dynamically change scale based on window size, and make the mouse work (it still thinks the game is the old size/position)
as well as re-enabling the centering
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