if the objects you stuff into the resource_linked_list collection are 26 bytes long, WHY ARE YOU REFERENCING THE 28th BYTE?
CMP word ptr [ESI + 0x1c ],0x5
0x1C is 28! that's 28! IS THIS JUST A MEMORY BUG IN THE ORIGINAL GAME?
if the objects you stuff into the resource_linked_list collection are 26 bytes long, WHY ARE YOU REFERENCING THE 28th BYTE?
CMP word ptr [ESI + 0x1c ],0x5
0x1C is 28! that's 28! IS THIS JUST A MEMORY BUG IN THE ORIGINAL GAME?
076萌SNS is a social network, courtesy of 076. It runs on GNU social, version 2.0.2-beta0, available under the GNU Affero General Public License.
All 076萌SNS content and data are available under the Creative Commons Attribution 3.0 license.