Experimenting with randomness in blender geometry nodes.
Can't quite figure out how to make each point a separate object yet, but pretty neat all the same.
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Gabe (gabriel@mk.gabe.rocks)'s status on Monday, 29-Apr-2024 17:56:28 JST Gabe -
Gabe (gabriel@mk.gabe.rocks)'s status on Monday, 29-Apr-2024 17:56:28 JST Gabe Followed an Andrew Price tutorial on holograms, kinda neat. There's just so much that can be done with geometry nodes...
† top dog :pedomustdie: likes this.
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