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>Because there is no real distinction in the argument, yet its only applied to video games for very silly reasons.
I would say it's there's still a couple of differences. Video games are not just visual, but also auditory and generally contain narrative elements (I would consider writing an art- I don't think that's too far of a leap). Contrast this to, say, candyland, or guess who. You can get invested in those things, sure, but the same level of immersion generally isn't present. There isn't a visually artistic element to a game of "trouble!" That is integral to that game, nor is there a narrative element to it. There is no musical component that can highlight the (nonexistent) narrative and any emotions it might invoke, etc.