*warning, no music yet, lots of shop talk and techinical stuff
1) So yeah, all these years I've had a murky idea about how EDM production happens but I realize after learning about it all for the past month, that I could have been doing this all along, I should have started sooner.
2) There is an insane amount of free and or cheap tools out there to make this music. Right out the gate I recommend Jeskola Buzz (Windows only, use the 2022 community edition its more modernized) and or Renoise for DAWs. Jeskola Buzz is a very powerful audio engine that will basically load whatever VST2/VST3 plugin you throw at it, even ancient 32 bit ones. Renoise is $75 and is an extremely powerful and capable audio system that has Mac and Linux binaries. I'm using the Windows version the UI and sound are simple magic. One thing I love about Renoise is that the DAW is basically one giant sampler, and I love samplers.
3) I am using my Linux computer in the workflow, I use the hydrogen drum machine to compose drum loops, and the early access Linux build of Vital to create presets and research sounds by importing Serum wavetables. Vital is a wavetable synthesizer created by Matt Tytell and it's the closest thing you can get to Serum without shelling out the $180. It can create all the modern sounds we hear in our favorite EDM tracks, but vital is generally used for more grimey rave sounds, like Dubstep, Psytrance and Drum and Bass. Other good synths in my workflow are Helm, SurgeXT, Odin2 (I fucking love that thing), all open source and just as good as expensive paid plugins.
I am loving my Arturia Minilabs MK2 midi controller and I picked up a DAC and some really HQ headphones on Amazon by OneOdio, seriously a $45 pair of OneOdio phones sound just as good if not better that the classic metal Sony DJ headphones (remember those? I had a pair when I was a kid, they were $120 back in 2003.
Will post music soon, sorry no mixes, all my energy has been directed toward this. Stay tuned, big tings coming!!
@Mirk0dex@charlie_root Swinging fast brakes, warm swelling, sharp abrupt basslines? What are these terms even suppose to mean? Is it Marketing lingo, who are you trying to sell this too? I just know what a Swing and a Bass is.
DnB is a very experimental sonic space, they are so many directions, your drums can take precedence, or your basslines or leads. The whole point is swinging fast breaks over warm swelling, or sharp abrupt basslines and creative samples or vocals.
I do want to venture into classic dubstep, that is an itch to scratch.
@charlie_root OK, I like the chords, the bass could use some sidechain to the kick. I don't know how relevant is the kick in DnB, but I always like a good punchy kick. You could layer it with another one or whatever. It's got potential indeed.
Hell yeah, I'd be down, here's my first demo, it's ass but it has potential. Please listen to it with real headphones not tinny fucking smartphone speakers. crunch.wav
@charlie_root@Mirk0dex I've listened to D&B, Kanzaki Hiro made some good ones in the day like Scapegoat https://m.soundcloud.com/myshep2/hatsune-miku-scapegoat Thing is I'm not aware of these terms, don't think anyone who listens to D&B casually that knows these terms or if they are descriptive in any capacity to making this type of music I'm also learning music, if you could show me what these terms mean that would be appreciated Otherwise I just use Saturator, Mwobbler, and distortion