DLSS? FSR? Microsoft aims to end the PC gaming upscaling wars with “DirectSR”
Currently, game developers need to support each upscaling method individually.
DLSS? FSR? Microsoft aims to end the PC gaming upscaling wars with “DirectSR”
Currently, game developers need to support each upscaling method individually.
@arstechnica So basically the XKCD "Standards" except it's not actually a standard. (Really FSR is the only one of the three that comes close.)
Now we need a fourth option to provide a fully open standard everyone will accept.
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