Neurosync’s C-Infinity tries to fix VR nausea with a furniture-sized controller
Massive "platform" is an effective but overengineered solution to an old issue.
Neurosync’s C-Infinity tries to fix VR nausea with a furniture-sized controller
Massive "platform" is an effective but overengineered solution to an old issue.
@arstechnica Overengineered indeed, but this is actually *NOT* the solution either. They failed to catch the real cause of nausea entirely with that. It's the same old thing as motion sickness on boats and etc. Your eyes perceive motion, the rest of your body does not. This thing is pretty fixed in place, so it's certainly not going to fix that.
Something that at least gave one a sensation of movement with motors (albeit circling or something) might work in a package, but this is not that.
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