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Cursed
- luithe and :awoo_tired: shotgun snuggler :clownpiece_smug: like this.
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@TopBep Which part
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@TopBep Do people actually have a problem with live service though? :zt_think:
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@locagainstwall GAAS model, means it's a live service game, which should make it instantly trashcan worthy material. They have "clarified" a bit but idk if i trust em tbh.
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@TopBep It's just not very convincing when 90% of people here are gacha addicts
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@locagainstwall Yes? I guess you can call it vocal minority or w/e, but personally I think if you asked joe average gamer whether or not a game should be live service I can only imagine the majority will say "no"
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@TopBep Past me: Another game franchise I (somewhat) enjoyed is going live service and selling out. I'm so bummed. :withered_wojack:
Present and future me: Imagine how glorious the live service bubble will pop as it keeps going!!! :cat_chew:
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@TopBep isnt subnautica 2 just subnatuica: below zero?
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@locagainstwall in all honesty though Gacha's terrible but its the only thing that actually will truly give the fanbase what they want because if they don't they just die horridly. No one would spend on gacha if it wasn't giving the audience they catered to what they want.
Unlike regular videogames where you have the true cucks who buy things even when censored or having blatant amounts of esg because the gameplay is so good.
In reality just buy games off of dlsite and gog and forget AAA/gachas.
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@Cayhr @TopBep "Waifu Gacha games sign me up imagine all the doujins that will be made even when it's dead it will forever be alive. "
Blue archive is absolutely drowning in them by taking over comiket.
Even if BA dies all the doujins, fanart, and datamined chibi models will live on to be shoved into blender and used to make animations, or haunt the video game modding scene for years to come.
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@blueknightfrank It's fine when gacha does it because... it just is okay!?
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@locagainstwall @TopBep faggot
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@locagainstwall @TopBep maybe don't be such a sourpuss
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@rlier23 @TopBep That's not what this was about
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@locagainstwall @TopBep you don't pay to play a gacha, spending money on gachas is always optional, not obligatory :jahy_sip:
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@rlier23 @locagainstwall @TopBep he's asking if we truly have a problem with gaas since gacha are also gaas. I have to give him this point but I will raise that just because I play Blue archive I still don't wanna see that shit in a full priced game.
Not that I buy them anyways because they're all garbage.
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@locagainstwall @blueknightfrank It's okay when gacha does it because cute girls
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@Kyonko802 >I have to give him this point but I will raise that just because I play Blue archive I still don't wanna see that shit in a full priced game.
I concur with this point. Again I still wish all these games were NOT live services, and BA would work with so many game genres that are a lot more fun and interesting. I think BA is insanely boring and the mobile controls holds everything about being a "game" back. I only suckered it up to experience the story and learn the lore, which I had a genuine interest in.
That being said, I also acknowledge that my 5% guilty pleasure Monster Hunter is also in some way a live service, as Capcom hosts the servers that connects players. The saving grace is that I can still play offline, but I don't know how much longer that will hold with how Crapcom is behaving recently. I know that Rise is a handheld title (think PSP, DS not smartphone), but don't like the matchmaking at all. I miss the lobbies I'd join to hang out and go into missions with, or the hand-picking of all SOS from World.
I guess the definition of "games as a service" can be stretched in that capacity. Deep Rock Galactic is one of the indie hits of last year and I still enjoy playing it occasionally, but it too would classify as a GAAS. The developers themselves host a very lightweight server that lists everyone's game instances, but they are more of an aggregator than primary server. Once you find a lobby (through the dev's master server), it becomes peer-to-peer (at least I'm pretty sure it is). So what if the game ends development? Can players host their own server finders? Whether they release player tools for this will separate them from Crapcom, who just kill the older MH games' multiplayer until some diehard fans engineer the server connections like for Loc Lac.
@rlier23 @TopBep @locagainstwall
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@poopernova @blueknightfrank I get that you're half joking, but cute girls does not make it okay, it makes it worse. I don't care that the 6 gorrilionth tranny looter shooter that I was never gonna play has a scummy business model, I do however care when a game with cute girls is offered as live service & has always online DRM
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@Kyonko802 @rlier23 @TopBep @locagainstwall The main argument has always been that you pay for a game and you don't actually own it if it's GAAS. That's why there's a difference between accepting that gachas are GAAS and playing them, because I honestly don't care if one day Blue Archive or Epic Seven or whatever else I've played before suddenly stops being available. For me they're not games that are meant to have longevity for me.
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@locagainstwall @rlier23 @TopBep It's the main argument against GAAS. F2P games are GAAS as well, nobody really brings them up in these arguments.
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@Immahnoob @Kyonko802 @TopBep @rlier23 I just don't anime games (especially fanservice) to turn into GAAS/gachaslop, simple as. But if everyone shows they're okay with GAAS, mictrotransactions (no I don't care that YOU specifically are not spending anything), time-gated content, (in most cases) lack of proper gameplay, always-online DRM and an eventual EOS then that's precisely what we're gonna get more of, while getting less traditional games.
Look at Nier Reincarnation, I would have absolutely loved another game, but they decided to go for the gacha model because they saw the quick and easy cash they make, which killed all my interest. Its gameplay is laughable even for gacha standards (seriously look it up), and even if I treated it as a less text heavy VN, guess what - it is shutting down in a few months so I either drop everything I'm doing and just play that ASAP just to watch all the time I put into it go up in smoke anyway, or I don't bother in the first place. This is not what I want out of games.
It's also a waste of talent. Yoko Taro has made some great games over the years that people will remember him by, but will a single person remember him by all the failed gachashit he has had a hand in lately? Will anyone want to go back and experience those games again (if they even could) 10 years from now?
It's sad that there is just going to be a blank void in this era of gaming history when we look back, because all the money poured into these games is not going to leave a trace behind when the service ends, unlike the retro games we still enjoy today.
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@locagainstwall @Kyonko802 @TopBep @rlier23 :shrug: You just woke up rustled, I guess. Nobody I know from here supports gachas or live services. Do people play them? Sure, when they're F2P, but they don't pay them any money. Am I supporting woke games if I pirate and play them? No. At most you could say I support Blue Archive because of word of mouth (although, me talking on Varis about it isn't going anywhere far, but I'll give you that anyway), but you're pissing against the wind if you want F2P to stop being a monetization practice.
My position has always been that anything beyond cosmetics (or similar, non-P2W stuff) as microtransactions is wrong, I never once said I'm against all of them for example.
Blame Asian culture for this shit anyway. That's where it happens in the first place. I don't remember any western franchise deciding to put out a mobile game and end it all like that. At most this shit happened on consoles.