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@coolboymew clearly false, pso2 did a collab and it's not shut down- it's a disaster that should be shut down
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@Nelenese god, I was happy to finally be playing PSO2 and what a fucking mess it was
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@VBurner @Nelenese original. I was NOT impressed
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@coolboymew @Nelenese playing original or NG?
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@coolboymew oh it's a fun game, it's just the fun part (base pso2) are functionally abandoned so you can run around in some boring fuck-off open world (ngs)
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@coolboymew @VBurner it was fun when people were playing, doing deus and yamoto was really fun when they were being drip feed mere weeks between them when everything was still releasing if not the horrendous grind that'll be outdated literally in a few days. Better than the barren open world that we have now
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@Nelenese @VBurner not sure if you're talking about the Japanese version, but I played when it dropped officially and it was just such a mess
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@coolboymew @Nelenese I put 40ish hours into original. I really enjoyed it, but I didn't ever really do that much of the main content. I mostly played slots and chatted with my guild. I found that the combat was fun at times, but it was too bogged down with unnecessary systems. For example, summoner was especially convoluted, each pet served a different function so you needed to have all 25 of them on hand, each pet had this weird grid where you put "food" to give them small buffs, and on top of all that you had to level your wand and shit and deal with those stats as well as leveling your pet, so much shit and every single thing made the game less fun to interact with. I found myself grinding for tiny amounts of progress because of how many systems interlocked. There was a fun game somewhere in there.
Kind of a sidenote but money balance was horrible, I think I was making like 40k or something off standard quests but events would yield millions.
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@VBurner @Nelenese it might've been digestable if we got it when it first launch. But as it stood, it was old, boring and overwhelming
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@coolboymew @Nelenese (this is vaguely recollected from years ago, might be a bit off)
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@coolboymew @VBurner was talking about the global release they did during quarantine, it was really fun. i didn't have any issues since It was a little after the servers were fixed and installed a custom launcher that fixed pretty much all the bugs
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@Nelenese @VBurner the launcher came like a week after launch
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@coolboymew @Nelenese that's completely fair, I think part of the reason why the game was digestible for me anyways is because there were a couple whales in my guild who were more than happy to explain mechanics when I asked
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@coolboymew @VBurner the game was constantly itself with content every week or a few days, almost every month or so a new chapter released every month or so- which can be very overwhelming or very fun depending on who you are. I was on both sides since I literally had months of freetime to do anything since but really got drained when all of the grind becomes irrelevant when the next content patch comes literally a few days later.
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@VBurner @Nelenese PSO1's story was so so bad and I don't expect this to be any better
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@Nelenese @coolboymew what did you think of the story? I found myself skipping every single cutscene and mashing through dialogue after the second chapter, I don't remember why though
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@VBurner @coolboymew Was fucking dumb and cheesy, even for anime-tier plots. Turn your brain off and don't try to understand why there's a floating ship or why you have to generic-fantasy-europe and fight living castles.
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@VBurner @coolboymew it's also very forgettable since I can barely remember any of the story beats or why anything is done tbh. It feels like most of the plots were made so they can have cool setpieces for emergency quests to fight in, which is what people want and still remember pso2 for and why a lot of people play it for.
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@Nelenese @VBurner The one cool thing, the only I've found was some sort of emergency quests set in some sort of casino town and THAT was fucking exciting. Everything else was lame as shit
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@Nelenese @VBurner yeah shit that requires you to have played like 200 hours to access probably
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@coolboymew @VBurner >everything else was lame as shit
you are factually wrong
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@coolboymew @VBurner it was an emergency quest so you can get as early as level 20 or so, which basically is just playing for 20 minutes post-tutorial.
the game gave out exp like candy and you can easily get to max within a few hours, it's just that everything else than couldn't be fixed with ramming xp tokens for something simple as breathing was still left in. hard to chew.
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@Nelenese @coolboymew wait people played pso2 with controller?
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@VBurner @Nelenese I did with my Wii U controller
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@Nelenese @coolboymew I never liked the emergency quests where you played as the robot, it felt cool but not playing as my character is big cringe
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@coolboymew @VBurner unironically base-pso2 was the most kino vidya i ever played even with its flaws with it being grindy and mindnumbing but ngs made me appreciate it even more and sad that the things that replaced it was a shitty open-world that trend-ride botw for with 3 button classes that bores me to death
my only regret was playing the game too much to the point where i stopped playing due to burnout episode to the point where i miss ep5 and 6, but that would require another year-long-lockdown to fully replicate what made my time playing so great
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Pic 1 and 3 are incredible.