@4censord @foone I know the typical tricks, including variable frame rate across scenes; I'm just wondering if they animated at 60Hz for the original.
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Graham Sutherland / Polynomial (gsuberland@chaos.social)'s status on Sunday, 12-Nov-2023 04:49:59 JST Graham Sutherland / Polynomial -
Foone🏳️⚧️ (foone@digipres.club)'s status on Sunday, 12-Nov-2023 04:49:58 JST Foone🏳️⚧️ @gsuberland @4censord Nah, it looks like they did it one the threes at 30p (or sixes at 60i).
so an effective frame rate of 10 fps. -
Foone🏳️⚧️ (foone@digipres.club)'s status on Sunday, 12-Nov-2023 04:54:20 JST Foone🏳️⚧️ @gsuberland @4censord quite possibly! but the way it only happens every X frames feels more like a pulldown artifact than general interpolation, since there's not blurring every single frame, just some of them
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Graham Sutherland / Polynomial (gsuberland@chaos.social)'s status on Sunday, 12-Nov-2023 04:54:22 JST Graham Sutherland / Polynomial @foone @4censord could the frames you posted be a result of frame interpolation rather than interlacing artifacts, then, given the non-integer ratio of animation frames to presentation frames?
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