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† top dog :pedomustdie: (dcc@annihilation.social)'s status on Friday, 27-Oct-2023 18:09:39 JST † top dog :pedomustdie: @hj @VD15 Most games have been made in 32bit so its quite hard to move away from multi arch. -
Proud owner of a potato sack :flag: (hj@shigusegubu.club)'s status on Friday, 27-Oct-2023 18:09:40 JST Proud owner of a potato sack :flag: @VD15 not sure if it would be easier. it could also be that some proprietary libraries/middleware might be available only in 32bit.
Also I don't think 32bit integer limit is issue here, data structures are not really bound by processor architecture, memory addressing is.
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