@crunklord420 why do you want to subject a browser made by google to your gpu...think of how much bloat theyd add to the browser if they got too comfortable with the gpu's ability
@waffle I use both ungoogled chromium and firefox for different things. It doesn't matter, by-default WebGPU support is important if im going to distribute WebGPU based programs to people who aren't me.
Note that CyberChud is actually software rendered so it doesn't actually need WASM (Canvas would actually work in this case), but most of my stuff is hardware accelerated.
I used to have CrunkSort69 online but I have to re-upload it.
@waffle sorry I mean WebGL, it needs WASM. WebGPU will provide many new features as compared to WebGL2, which is essentially OpenGL ES2. No geometry shaders, no compute shaders.
This makes sense. I covered your cyberchud game and I still remember when Josh covered it as well and couldnt figure out how to run the binary...so I see how, in your perspective this helps raise the reach of your program. It seems from what you are mentioning too it uses pre-existing libraries on computers which is far more relieving compared to if google created a rendering engine from scratch.