Anyway, for the moment I'm working on that lighting propagation algorithm. I figured out the bitwise manipulation required, and I wrote the algorithm, now I just need to actually integrate it into my code. :/
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Angle (angle@anticapitalist.party)'s status on Friday, 13-Jan-2023 07:30:29 JST Angle -
Angle (angle@anticapitalist.party)'s status on Friday, 13-Jan-2023 07:30:30 JST Angle Admittedly, it would look a lot better if I had a better texture generation algorithm. Might revisit once I've got that. XD
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