And to go along with that, here's the third dev blog video looking at the last month's worth of progress
https://www.youtube.com/watch?v=PN9D9Nbc9R0
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:11 JST Cheeseness -
Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:50 JST Cheeseness Dig end screen now has some dynamic camera movement
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:50 JST Cheeseness Here's the mid-month #Bonesweeper status update for September. Avatar walkies, a bunch of misc work, and bringing @Luminareth@Twitter.com onto the project! https://www.patreon.com/posts/72011789
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness Need to add some smarts in so that out of date/redundant destinations are ignored, and turns are a bit more smooth, but players avatars now walk around dig sites \o/
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness Players' avatars now wander around during the assembly phase too
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness Thinking of adding the player avatar into the map phase background, and I'm just starting to realise that maybe past me took the shortcut of using exaggerated scale to control the DOF effect and FOV feel. Might need to make the avatar larger.
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness Yeah, definitely needs to be bigger.
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness Thinking about museum lighting options
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness I wrote a little popup system that generates UI based on a few bits of data. For now, I'm only using it on first run to ask which Assembly phase mode should be used, but I'm expecting to use it for other notifications, questions, and maybe tutorials.
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness Placeholder text is how I keep myself sane during development (also got around to implementing an opt-in version check)
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness Well, that's doesn't look right
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:51 JST Cheeseness Assembly and Dig phases now have a first-pass end screen to them
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:52 JST Cheeseness Spent some time refactoring SFX loading so that new audio can be added to/removed from events without making new builds, which will hopefully ease iteration on SFX moving forward now that I've brought @luminareth@twitter.com on board to help out. Super excited to be working with her again!
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Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 19-Sep-2023 18:06:52 JST Cheeseness Walkies
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