@ryo You said PS3 when this is clearly about PS2 which got me confused for a second because I couldn't believe anyone would be dumb enough to believe that there are PS3 emulators for phones now.
I didn't realize that there were still that many people still using ObamaPhones. Even if there are, it shouldn't have been enough to bully someone out of a project. You could also have troll accounts asking stupid questions, which is something I can understand.
iPhones, I actually can understand. It used to be much easier to jailbreak them and install emulators on. And I think it's still possible to do and maybe it should be an option for those who know how to do it.
Honestly, the best approach is to make the emulator PC only, and let other people develop forks for mobile platforms, modded consoles, etc, so you don't have to deal with the mobidiots (new word I just made up ^^).
> You said PS3 when this is clearly about PS2 which got me confused for a second because I couldn't believe anyone would be dumb enough to believe that there are PS3 emulators for phones now.
Oh yea, it's just so hard to distinguish between 5 different consoles with almost the exact same name while having very little hands on experience with (if at all).
> I didn't realize that there were still that many people still using ObamaPhones. Even if there are, it shouldn't have been enough to bully someone out of a project. You could also have troll accounts asking stupid questions, which is something I can understand.
Just visit Japan and look around, there's no shortage of people using an iPhone 4, some ancient Android phone, or flip phones right in between those with the newest and latest iPhone on each side, or people playing Pokemon Go on 3 or 4 different satanphones at the same time, but that aside.
@ryo >Oh yea, it's just so hard to distinguish between 5 different consoles with almost the exact same name while having very little hands on experience with (if at all).
I never owned a single PlayStation console or handheld either, but I know each one. Here is a simple guide:
* PS1 - The CD system that could've been Nintendo's if their deal didn't fall through. * PS2 - The DVD player that could also play 3D games * PS3 - The $600 Blu-Ray Player that can also play games and used to be able to run Linux until Sony killed that feature * PS4 - The system that can still play used games and interactive movies pretending to be games * PS5 - The paper-weight developed by Californians
* PocketStation - Some Japan-only PS1 memory card that also acts like a small handheld console (like the Dreamcast's VMU) * PSP - Sony's iPod that can also play 3D games * PS Vita - The handheld for weebs because western gamers stopped caring about handhelds and moved on to mobile garbage
@xianc78@ryo >PS Vita Sony made the switch before nintendo but completely forgot about it. Then they completely shit canned it without realizing weebs still played on it. Nintendo was more than happy to pick up the tab on that one.
I have a PS Vita which I didn't even turn on for many years.
The vast majority of the gaymes on it were PS3 ports, Wii Sports-level tech demo's, and light novels that can be bought for a lot cheaper for PC, and Gravity Daze which was the only worthy PS Vita exclusive (at the time I played it, because they released a port for PS4 almost 4 years later).
I owned the PS1 and still own PS2 (it runs PS1 games as well), PS3 and PSP. Got all of them when they were from a generation or two ago, and for cheap. Only ever owned official games for the PS3, because it's a Superslim (which is a funny name, because it's still absolutely enormous and the biggest console that I ever owned), so it wasn't possible to run pirated games on it at the time, and the price for the physical games was reasonable anyway, but now it is possible. PS2 has a Matrix Infinity mod chip (as well as software that I installed on my memory cards, with a file manager to load programs from, a media player, and a game loader that can load games from USB, ethernet, or a hard drive but only on the fat model), PSP has custom firmware that I load from an SD card (and games of course, but also some emulators), which is also basically what you can do to the Superslim as well. https://social.076.moe/url/56174
"Sony made the switch before nintendo"
Yeah, but it doesn't say Nintendo on it, so it didn't sell. Nintendo is the Apple of video games. Except the consoles aren't that overpriced... unless they're older "collectable" consoles, then it's exactly like Apple again.
Not a whole lot of exclusives by now, but I remember the Vita being kinda popular as a portable emulation device, and it should still be good for that.
And the Gamecube was more powerful compared to the PS2, which is pretty odd because in every other generation Soyny was the one with more powerful hardware.
Isn't it ironic how the whole purpose of making consoles internet enabled was to stop piracy, while they only made piracy easier thanks to the fact they're internet enabled?
Back in the old days you needed to fool around with mod chips and soldering, now you can just install a custom firmware if you're running a firmware version that contains an exploit.
Yeah, and then right after that, the Wii was basically just a GameCube with motion controls. And the video quality is slightly lower from what I read, so it's technically inferior, but it also has a proper DVD drive, so the games can be bigger.
But then that sold too well and Nintendo decided "fuck making good consoles, let's just make gimmicky bullshit" and they have been bad ever since. Though the GameCube already had the gimmick of being a cube. Looks very cool, though, not gonna lie. One of the best-looking consoles ever made if you ask me. Also came in so many colors, because colors were a thing back in the day, unlike today.
Really, it has more to do with the consoles being more reliant on software in general, than with actual internet connections. And also only easier than consoles that bothered even trying to prevent that, unlike some of the CD-based consoles, I think every console before the Saturn may have had no copy protection at all.
The Dreamcast also had none. Though that one is weird, because it has region-locking, but only for games that aren't pirated. So pirated games burnt on shitty CDs are technically better than the originals, because they run on any console. Not sure if you ever did that for the DC, but it's fucking weird. The actual disc images are too big for a normal CD a lot of the time, but you just burn them to CDs anyway and somehow it works. I used a patched Imgburn for that, when my DC's drive still worked.
Though the Dreamcast is not in the category of consoles without internet, because it was the first one to have that... kinda. Only kinda, because the Sufami had the Satellaview attachment that no one in the wests know about, but you probably do. I actually played BS Zelda, for that, and beat the two quests, because I found patched ROMs that work on emulators. And because I'm a fucking maniac, I guess. Did it right after beating both quests on the original NES game again in basically one sitting, I think.
> Also came in so many colors, because colors were a thing back in the day, unlike today.
Nintendo 64 went a step further even by not only coming in even more different colors, but transparency too.
Anything Gamecube and before was obviously aimed for gamers, from the Wii onwards it was all more "let's get the normalfags into gayming, there's still so many suckers we have yet to milk".
You could easily tell from the type of games on these consoles.
GC games was all very fun and fruity, N64 games and earlier had significantly higher difficulty levels overal, and with perhaps the exception of Mario Kart and Smash Brothers, anything Wii and later was all nerfed down to housewifes and grannies level.
And I never owned a Dreamcast.
During my youth I've only had Nintendo consoles and handhelds, and whatever could be played using Wine and the likes, and Super Tux and TuxRacer.
Yeah, and the Game Boy Color, I had the (I think rarer) transparent one, but not the purple transparent. The Advance and the GameCube also had a lot of colors, though. Then from the Wii and onwards, you could only get other colors through special editions, which is lame. And now everything is just black.
And from my perspective, N64 games weren't really harder, because I breezed through most of them, but some of my favorite GameCube games are Super Monkey Ball and F-Zero GX, and those are both basically arcade games made by Sega, so they're pretty challenging.
I like the GameCube a lot. Nintendo's games on that were pretty original. Wind Waker, Mario Sunshine, Luigi's Mansion, those were all pretty unique. Even Mario Kart Double Dash, you have two characters per kart, and that's different. Metroid Prime was also a departure for the Metroid series. So, Nintendo was really in a "let's do some different things" mood back then for some reason.
Of course, N64 games were very original at the time as well, but they are overall more influential than say, a Mario Sunshine, or a Wind Waker, games that Nintendo didn't really try to copy that much, for some reason both kinda water-themed. Then again, the 3D Mario games tend to vary a lot more than the 2D ones, even after that with Galaxy and I think probably Odyssey (haven't seen it, would play if I could).
But yeah, I like Nintendo up to the GC, the Wii is where they started getting kinda questionable. I actually played Metroid Prime with the motion controls, and they work, and the controls in the original game were kinda clunky because they didn't just copy normal FPS controls... but it's awkward, it's not something that made me excited to play the game, it was a hurdle that I had to deal with to play it (because ignoring the controller, the game itself is good), and I don't like that, to the point that I never played 2, and honestly, I'd maybe rather just replay one of the 2D ones instead, just so I don't have to keep pointing at the screen all the time.
Would have been better if they just gave me a mouse and a keyboard like Sega did with the Dreamcast (for games like Quake and Typing of the Dead, that the pad is really not sufficient for). Maybe even a touchscreen like the Wii U (though fuck having to buy that console and needing that expensive-ass pad). I don't know how well that would work for a first-person game, but I know that it worked well enough for Kid Icarus Uprising (though that's third-person) that it didn't ruin the game. Though I would rather play that with just a pad and they should port that to an actual console.
Anyway, one game that the motion controls were kinda fine for was Pikmin, because that game involves pointing with a cursor. Good game, by the way, I like Pikmin. I assume that Pikmin 3 on the Wii U also plays well, because while touchscreens and disgusting and I hate them, they are good for pointing. Also kinda interesting for Mario Kart with the wheel, and for those sport party games that I never played because to me, it feels very silly to play games like that alone. That's stuff you play with other humans when drunk or high, or something, not alone. It's a game for people that have friends available in real life. I'd rather play Mario Party alone and get annihilated by bad luck and cheating, that's about as sad as I'm willing to do.
> I had the (I think rarer) transparent one, but not the purple transparent
Mine was the purple transparent one.
Back then all I played on it were the mainline Pokemon games (all 7 of them, Red, Green, Blue, Yellow, Gold, Silver, and Crystal, and I still have all of them).
I might re-buy a GBC now that I'm playing SFC and N64 games again anyway.
> And from my perspective, N64 games weren't really harder, because I breezed through most of them
All of my games were bootlegs other than Silver. But I was lucky, because I got a cartridge with like, 80 games (not hyperbole, I think it was 83 or 86?), and the games were all different, and it also had Pokemon Red, Blue and Yellow (the American releases, so Red and Blue are both versions of what in Japan is Pokemon Blue, which is kind of a remake, so it they have the item swap glitch fixed, but not most of the rest of them, and with the Missingno glitch because they fucked up), AND it had Pokemon Green, Gold and Silver in Japanese (by the way, the version-exclusives in those were flipped in the west, for some reason). Also, saves worked normally, so I could have one save per game in that cartridge.
I had Crystal and Blue as well before that, but I actually traded for that cartridge, because it was clearly worth it, and I tested it in advance at it worked. The difference between Silver and Crystal is small enough that it didn't matter to me. Anyway, that was really big deal, because I'd get one bootleg a year, two if I was lucky. So, getting 80 games was a really fucking big deal. It had a lot of random stuff, and other than Pokemon Yellow, Gold and Silver, they were all regular Game Boy games, not Color. Some examples are Super Mario Land (only the first one, unfortunately, but of course, I played the second on emulator), Super Chinese Land (what a name), Soukoban, Takahashi Meijin no Bouken Jima, Spartan X, and a bunch of shit that I don't even remember the name of, and also a few truly horrendous games.
Also, I had Pokemon Jade, and your reaction to that may be "what the fuck is that?", and it's a bootleg version of the first Keitai Denjuu Telefang, with truly horrendous translation. I liked it, though. And no, the "translation" doesn't mention the word Pokemon, it only on the box and I think the intro screen (actually forgot that, I just remember the stupid creature, that I'm pretty sure is not in the game either). There's also Pokemon Diamond, it's the other version, but Jade is easier to look up for obvious reasons. It's fucked up how GameFreak stole the name from the bootleggers, they should sue. Other than that, I had another cartridge with a bunch of games, but a lot were repeats. So I had like, 100 of them, which is ironically more than rich kids get, in areas that don't have bootleg cartridges.
After that, I never got a GBA, but I did find out that I could emulate it, so I did. But I shouldn't ramble about that or this single post will be too long and I won't have time to sleep today. But I was really into Rockman.EXE and Zero, and also the Summon Night Craftsword Monogatari games (actually played through half of the second one first, in Japanese, and then Atlus released the translation for the first one shortly afterwards), maybe the only games from that franchise that I can play to this day because it's Japan only. Really good, still some of my favorite games ever.
I recommend going back to the GB. I did it myself years ago and beat a bunch of games in a short period of time. I beat I think Spartan X, Ninja Gaiden Shadow (Ninja Ryukenden GB), Rockman World 1 ~ 5 and Dragon Quest (heard that the GB version was good so I played it, because why not?), Dracula Densetsu, and maybe something else. Should do it more. Hell, I should play games more, I barely do it anymore, and when I do it, I tend to play once and forget to continue. Went from beating a bunch of games every year to beating maybe one or two. Not doing it as much makes sense, but barely doing it at all is kinda sad. https://social.076.moe/url/57578
By the way, Pokemon Yellow was actually called Pokemon Pikachu here, but I intentionally said "Yellow" in case you'd confuse it for that other hardware thing.
And yea, I remember the Pokemon Diamond bootleg, which was actually Telefang with a different title screen and English dialogue.
I also remember how people overseas made fun of GameFreak when they announced Pokemon Diamond and Pearl, but didn't really make sense to me why, because my English was pretty bad at the time.
Yeah, which is a funny name considering that Pikachu gets boxed immediately because it's pretty much useless. The one in that cartridge was the American version, though. The only Japanese Gen 1 game I had was Green, and I think I maybe beat it, because I have memories of the post-game dungeon. Probably beat it with Mew, though, which is not legit, because I remember catching it with the glitch and seeing the original sprite, that people find disturbing. And I remember getting to that point without being able to read anything.
I probably had way more Japanese games than most people, because my games were all bootlegs. It was actually a really big positive in the case of some PS1 games, because the west removed songs with Japanese lyrics, because we can't let kids know that other cultures exist, but also muh racism. Good old fucking western hypocrisy. Also, you have probably seen videos of early dubs in video games. Truly horrendous shit. Other than Metal Gear Solid (that was really good, I guess Konami really made sure that it got done well), it was pretty much all painfully awful.
Even then, it's still not as bad when they dubbed voices for character's attacking or getting hit. Some of those sounds were fucking painful. Also, it's fucking GREAT when they repeat. Listen to this fuckerclust: https://youtube.076.ne.jp/watch?v=a_D2lX8tfi4
X's voice in that is hilarious too ( https://youtube.076.ne.jp/watch?v=Ipimqs81xzo ). It's not even acting, it's just a guy reading the script for the first time without emoting at all.