👀 #TIL Monopoly wasn't invented by the Parker Brothers, nor the man they gave it credit for. In 1904, Monopoly was originally called The Landlord's Game, and was invented by a radical woman. Elizabeth Magie's original game had not one, but two sets of rules to choose from.
One was called "Prosperity", where every player won money anytime another gained a property. And the game was won by everyone playing only when the person with the least doubled their resources. A game of collaboration and social good.
The second set of rules was called "Monopoly", where players succeeded by taking properties and rent from those with less luck rolling the dice. The winner was the person who used their power to eliminate everyone else.
Magie's mission was to teach us how different we feel when playing Prosperity vs Monopoly, hoping that it would one day change national policies.
When the Parker Bros adopted the game, they erased the "Prosperity" rules and celebrated "Monopoly".
#ElizabethMagie #Monopoly #Landlord
HT Tumblr.com/soberscientistlife
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Heliograph (heliograph@mastodon.au)'s status on Wednesday, 10-May-2023 15:30:49 JST Heliograph -
Machismo (zerglingman@freespeechextremist.com)'s status on Sunday, 28-May-2023 19:05:03 JST Machismo @jeffcliff @Heliograph @Hyolobrika swat:am 🕶 -
Jeff Cliff (jeffcliff@shitposter.club)'s status on Sunday, 28-May-2023 19:05:04 JST Jeff Cliff idono i've played some super fun cooperative games -
hyolobrika@berserker.town's status on Sunday, 28-May-2023 19:05:05 JST Hyolobrika @Heliograph
Was Prosperity actually fun though?
Most games that we like have a competitive element.
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Machismo (zerglingman@freespeechextremist.com)'s status on Sunday, 28-May-2023 19:10:52 JST Machismo @Hyolobrika @Heliograph @jeffcliff Games merely need to provide some sort of (reasonable) challenge, and a human opponent is a simple way to do that. It's easier to design good competitive games than good cooperative games.
But thankfully we live in the internet age where genius designers can be found by anyone anywhere on the globe.
In terms of board games, Spirit Island is pretty good. Lots of modding potential, I have a custom spirit that I want to test out at some point.
Wingspan has a co-op mode (IIRC it was added in the first expansion, Europe). I've never actually played it though, I think it wouldn't be much better than the solo mode.
Then in terms of vidya, other than swat:am (which can run you a few thousand hours no trouble, before you start extinction), Soldak Entertainment's APGs (esp. Din's Curse) capture the same pressured strategy that I haven't seen elsewhere.
Oh, and wc3 has a bunch of other neat co-op maps like Terrania (that could do with a healthy dose of swat's design philosophy tbh).
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