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I finally finished KONA, and it wasn't all that great in the end. After wandering around the snowy town investigating the lives of the locals, you go through the woods on snowmobile to try and get to the north side of town (since the road collapsed in the snowstorm).
You dodge some wolves and see a few more clues and story bits, and then you find a frozen Wendigo that you're forced to free in a "Push Button to Continue Cutscene" moment. Then you run away from it for a brief and very linear chase segment, and then you get on a boat and run away and then the game is over.
I was expecting a tense survival horror game with slim resources, deadly elements, wolf packs etc. What I got was an admittedly kind of cozy and interesting walking simulator/investigation game followed by a lame escape game. 4/10.
Also it was made by Canadians.
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@konataismywife The early segments are pleasantly atmospheric. I just felt the ending was a little limp.