@matrix ruby will always hold a soft spot in my heart for being what rpg maker used as its scripting back in the day.
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:meru_B: b e a r d (beardalaxy@gameliberty.club)'s status on Thursday, 09-Jan-2025 01:39:14 JST :meru_B: b e a r d - matrix07012 :thotpatrol: likes this.
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iced quinnsmas :blobcatsanta: (icedquinn@blob.cat)'s status on Thursday, 09-Jan-2025 01:44:19 JST iced quinnsmas :blobcatsanta: @beardalaxy @matrix japanese slow scripting language was designed to be fun :ablobcatdj: matrix07012 :thotpatrol: likes this. -
xianc78@gameliberty.club's status on Thursday, 09-Jan-2025 02:02:30 JST xianc78 @beardalaxy @matrix Never tried it, but it's probably better than the JS cancer they are using now.
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:meru_B: b e a r d (beardalaxy@gameliberty.club)'s status on Thursday, 09-Jan-2025 02:08:13 JST :meru_B: b e a r d @xianc78 @matrix I'm honestly not sure. People have made crazier things with js but that might just be down to popularity.
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xianc78@gameliberty.club's status on Thursday, 09-Jan-2025 02:48:26 JST xianc78 @beardalaxy @matrix The problem with JS is that it probably uses something like Electron to turn it into a desktop application, which means that it's just basically bundling Chromium with a bunch of HTML and JS files into an executable file. Your program is basically dependent on Google and even though Chromium and Blink are open-source, I don't know a single viable fork of it and I highly doubt that RPG Maker is using that.
It's also my main beef with C# right now because Microsoft basically has full control over both implementations of the language (.NET and Mono). I don't really care about the practical side of things because I know that lower-level languages are hard, but there are some ethical concerns with languages that are controlled by the likes of Microsoft or Google.
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:meru_B: b e a r d (beardalaxy@gameliberty.club)'s status on Thursday, 09-Jan-2025 02:50:53 JST :meru_B: b e a r d @xianc78 @matrix there are ethical concerns with basically everything
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xianc78@gameliberty.club's status on Thursday, 09-Jan-2025 03:03:17 JST xianc78 @beardalaxy @matrix I know it's not FOSS, but people have tried to make FOSS compilers for proprietary engines. I know GameMaker has (or used to have) a FOSS compiler known as ENIGMA. But GameMaker software is cross-compiled to Delphi (or at least it used to). If someone were to make a libre compiler for RPG Maker they might have to also use Google's JS engine unless someone creates a better alternative.
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:meru_B: b e a r d (beardalaxy@gameliberty.club)'s status on Thursday, 09-Jan-2025 03:03:18 JST :meru_B: b e a r d @xianc78 @matrix plus, I mean, I'm using rpg maker. It's not foss in the first place lol.
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:meru_B: b e a r d (beardalaxy@gameliberty.club)'s status on Thursday, 09-Jan-2025 03:05:26 JST :meru_B: b e a r d @xianc78 @matrix little off topic but there's actually a foss replacement for rpg maker 2000/2003 called easy rpg that you can plug your game into. It's pretty sweet.
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frost (frost@norn.moe)'s status on Thursday, 09-Jan-2025 19:29:50 JST frost @xianc78 @beardalaxy @matrix You’re conflating JS/WA engines like v8 and SpiderMonkey, generic runtime engines with multiple applications using them, with Chromium. Electron existing is in no way a fault with JS
I don’t know a single viable fork
Well, they are the forks. Apple forked KHTML, then Google forked WebKit
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